Station XX-13100 · no signal
Singleplayer
Offline 78.9.24.95:28015 checked 15d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,100
- top 61%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 20:03 UTC21d ago | M0.0■steady | 1 | – | – | running | 1 |
| Tue 6 Oct, 15:31 UTC22d ago | M0.0▲rising | 1 | – | 1.2 days | 0 | |
| Mon 5 Oct, 12:16 UTC23d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Tue 22 Sep, 17:22 UTC36d ago | M0.0■steady | 1 | held half | 12.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Singleplayer?
The map on Singleplayer is procedural, produced by the game.
Which settings and rules apply on Singleplayer?
No gather rate appears in the name of Singleplayer. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Live population
How many players are recorded on Singleplayer right now?
A reading taken now finds Singleplayer offline; the most recent activity was 15 days 3 hours ago.
How does Singleplayer rank against other Rust servers?
On player hours for the past week, Singleplayer sits at #13,100, which puts it inside the top 61% of every ranked server.
Server details
How reliably does Singleplayer stay online?
No contact with Singleplayer right now, and the last recorded contact was 15 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 22 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Singleplayer hosted?
Nothing about a region comes from Singleplayer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 78.9.24.95:28015.
What build of Rust does Singleplayer use?
Rust network protocol 2634 and build 167781 on Windows is what Singleplayer runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Singleplayer?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Singleplayer run its wipes?
No next wipe can be predicted for Singleplayer, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 3 hours.
Server tags
What do the server tags on Singleplayer mean?
Tags published by Singleplayer and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Singleplayer appear?
The Rust Server Trends lists that take in Singleplayer are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Singleplayer?
You can connect by pressing F1 in Rust and typing client.connect 78.9.24.95:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.