Station XX-16789 · no signal
My Rust server | Powered by AMP
Offline 78.69.226.179:28015 checked 32d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,789
- top 72%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on My Rust server | Powered by AMP?
My Rust server | Powered by AMP uses a procedural map, which the game generates.
Which settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on My Rust server | Powered by AMP?
A reading taken now finds My Rust server | Powered by AMP offline; the most recent activity was 32 days 12 hours ago.
How does My Rust server | Powered by AMP rank against other Rust servers?
Over the last seven days, My Rust server | Powered by AMP recorded enough player hours to reach #16,789 worldwide, placing it in the top 72% of all ranked servers.
Server facts
How reliably does My Rust server | Powered by AMP stay online?
As recorded now, My Rust server | Powered by AMP is not reachable, the last contact having been 32 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Rust server | Powered by AMP hosted?
No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 78.69.226.179:28015.
Which Rust version is My Rust server | Powered by AMP running?
On Windows, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does My Rust server | Powered by AMP wipe, and on which days?
The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 32 days 12 hours.
Server tags
What do the server tags on My Rust server | Powered by AMP mean?
These are the tags My Rust server | Powered by AMP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust server | Powered by AMP appear?
These Rust Server Trends lists include My Rust server | Powered by AMP: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto My Rust server | Powered by AMP?
Enter client.connect 78.69.226.179:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.