Station XX-15210 · no signal
Arvexis plugins LOCAL DEV
Offline 78.61.68.55:28115 checked 11d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,210
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Arvexis plugins LOCAL DEV?
The map on Arvexis plugins LOCAL DEV is procedural, produced by the game.
Which settings and rules apply on Arvexis plugins LOCAL DEV?
The name of Arvexis plugins LOCAL DEV gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Arvexis plugins LOCAL DEV?
A reading taken now finds Arvexis plugins LOCAL DEV offline; the most recent activity was 11 days 18 hours ago.
How does Arvexis plugins LOCAL DEV rank against other Rust servers?
Over the last seven days, Arvexis plugins LOCAL DEV recorded enough player hours to reach #15,210 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does Arvexis plugins LOCAL DEV stay online?
As recorded now, Arvexis plugins LOCAL DEV is not reachable, the last contact having been 11 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Where in the world is Arvexis plugins LOCAL DEV hosted?
A region is not published by Arvexis plugins LOCAL DEV. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 78.61.68.55:28115 is the address it uses.
Which Rust version is Arvexis plugins LOCAL DEV running?
On Windows, Arvexis plugins LOCAL DEV runs Rust network protocol 2634 and build 167231. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Arvexis plugins LOCAL DEV run its wipes?
The rhythm of Arvexis plugins LOCAL DEV cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 16 hours is how long the current world has been running.
Tags
What do the server tags on Arvexis plugins LOCAL DEV mean?
These are the tags Arvexis plugins LOCAL DEV publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Arvexis plugins LOCAL DEV appear?
You will find Arvexis plugins LOCAL DEV on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto Arvexis plugins LOCAL DEV?
To join, enter client.connect 78.61.68.55:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.