Rust Server TrendsSeismic network · station log
Recording Stations11,718 Players59,183 Active3,355 Wipes · 3 h176 48 h

Station XX-15210 · no signal

Arvexis plugins LOCAL DEV

Offline 78.61.68.55:28115 checked 11d ago

moddedcarbon
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,210
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15210 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
146/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
76/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
11/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
20/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Arvexis plugins LOCAL DEV?

The map on Arvexis plugins LOCAL DEV is procedural, produced by the game.

Which settings and rules apply on Arvexis plugins LOCAL DEV?

The name of Arvexis plugins LOCAL DEV gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Arvexis plugins LOCAL DEV?

A reading taken now finds Arvexis plugins LOCAL DEV offline; the most recent activity was 11 days 18 hours ago.

How does Arvexis plugins LOCAL DEV rank against other Rust servers?

Over the last seven days, Arvexis plugins LOCAL DEV recorded enough player hours to reach #15,210 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does Arvexis plugins LOCAL DEV stay online?

As recorded now, Arvexis plugins LOCAL DEV is not reachable, the last contact having been 11 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Where in the world is Arvexis plugins LOCAL DEV hosted?

A region is not published by Arvexis plugins LOCAL DEV. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 78.61.68.55:28115 is the address it uses.

Which Rust version is Arvexis plugins LOCAL DEV running?

On Windows, Arvexis plugins LOCAL DEV runs Rust network protocol 2634 and build 167231. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Arvexis plugins LOCAL DEV run its wipes?

The rhythm of Arvexis plugins LOCAL DEV cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 16 hours is how long the current world has been running.

Tags

What do the server tags on Arvexis plugins LOCAL DEV mean?

These are the tags Arvexis plugins LOCAL DEV publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Arvexis plugins LOCAL DEV appear?

You will find Arvexis plugins LOCAL DEV on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto Arvexis plugins LOCAL DEV?

To join, enter client.connect 78.61.68.55:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build Game build: 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.