Station XX-15290 · no signal
DEV SERVER
Offline 78.46.93.232:29005 checked 11d ago
- Players now
- 0/ 17
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,290
- top 70%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 17 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 18:24 UTC16d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 11 Oct, 17:32 UTC17d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Mon 28 Sep, 10:07 UTC30d ago | M0.0■steady | 1 | – | – | 13.3 days | 1 |
| Sun 27 Sep, 12:55 UTC31d ago | M0.0■steady | 1 | – | 0.9 days | 1 | |
| Thu 24 Sep, 21:04 UTC34d ago | M0.0▲rising | 1 | – | – | 2.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DEV SERVER?
Generated by the game, the map on DEV SERVER is procedural, size 3,500 with seed 1256. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on DEV SERVER?
No gather rate appears in the name of DEV SERVER. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on DEV SERVER right now?
DEV SERVER is not responding at this moment and is offline, last seen 11 days 3 hours ago.
How does DEV SERVER rank against other Rust servers?
Over the last seven days, DEV SERVER recorded enough player hours to reach #15,290 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does DEV SERVER stay online?
As recorded now, DEV SERVER is not reachable, the last contact having been 11 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.
Which region does DEV SERVER run from?
No region is published by DEV SERVER. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 78.46.93.232:29005.
Which Rust version is DEV SERVER running?
On Linux, DEV SERVER runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on DEV SERVER?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does DEV SERVER run its wipes?
No next wipe can be predicted for DEV SERVER, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 16 days 7 hours.
Server tags
What do the server tags on DEV SERVER mean?
Tags published by DEV SERVER and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp17 (Max players): 17 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DEV SERVER appear?
The Rust Server Trends lists that take in DEV SERVER are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto DEV SERVER?
Enter client.connect 78.46.93.232:29005 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
