Rust Server TrendsSeismic network · station log
Recording Stations11,635 Players46,789 Active3,178 Wipes · 3 h97 48 h

Station XX-6988 · recording

[EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago

Online 78.36.13.78:28015 checked 9m ago

2x weekly wipes moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,988
top 31%
Last wipe
4d ago
weekly schedule
Next wipe
2d 6h
Fri 30 Oct, 15:32 UTC
Seismic record · station XX-6988 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 18:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:32 UTC, in 2d 6h. Every 7 days · medium confidence

usual gap
6.9 daysbetween real wipes
on rhythm
57%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
25%else halves by day 3

Coming wipes

  1. 2d 6hFri 30 Oct, 15:32 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 9d 7hFri 6 Nov, 15:42 UTC
  4. 16d 7hFri 13 Nov, 15:53 UTC
  5. 23d 7hFri 20 Nov, 16:03 UTC
  6. 30d 7hFri 27 Nov, 16:13 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 37d 7hFri 4 Dec, 16:23 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 15:22 UTC4d ago M0.3rising 2 – running 0
Fri 16 Oct, 15:12 UTC11d ago M0.7rising 5 halved by day 4 7 days 0
Fri 9 Oct, 15:11 UTC18d ago M0.5rising 3 halved by day 2 7 days 0
Fri 2 Oct, 11:37 UTC25d ago M0.5rising 3 halved by day 3 7.1 days 0
Fri 25 Sep, 15:11 UTC32d ago M0.3rising 3 held half 6.9 days 1
Thu 24 Sep, 17:59 UTC33d ago M0.5rising 3 – 0.9 days 0
Sun 20 Sep, 13:23 UTC37d ago M1.0rising 12 halved by day 1 4.2 days 1
Fri 18 Sep, 15:23 UTC39d ago M0.3rising 3 – 1.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average
43/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 299 on average
192/ 1000
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 EU · groups of 300+ · 2x · weekly · 266 on average
32/ 500
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 265 on average
237/ 260
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 217 on average
67/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 127 on average
30/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

The procedural map on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago is size 4,250 with seed 1138321860, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

2x gather is what [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago right now?

A reading taken now shows 0 players on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago, which has 150 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 16:00 UTC, averaging 2 players.

How does [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago rank against other Rust servers?

On player hours for the past week, [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago sits at #6,988, which puts it inside the top 31% of every ranked server.

Server details

How reliably does [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago stay online?

As recorded now, [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago is running. The uptime it reports puts its last restart about 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Does [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago hold a steady tick rate?

Across the last 48 hours it averaged 113 server fps, with a floor of 36. At its highest, it carried 102,805 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,482 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago run from?

No region tag comes from [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 78.36.13.78:28015.

Which Rust version is [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago running?

Rust network protocol 2635 and build 168909 on Windows is what [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

On average, the busiest point of its recent wipes drew 3 players. 24 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

On what timetable does [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago run its wipes?

About every 6.9 days is how often [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago has wiped lately. Friday 30 October at 15:32 UTC is when its next wipe is due. 4 days 17 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Tags

What do the server tags on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago mean?

Tags published by [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago appear?

You will find [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Join the server

What steps get you onto [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

To join, enter client.connect 78.36.13.78:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rustera.ru.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.