Station XX-15950 · no signal
Taka-Tuka-Land
Offline 78.34.35.98:28015 checked 26d ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,950
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Taka-Tuka-Land?
Generated by the game, the map on Taka-Tuka-Land is procedural, size 3,500 with seed 1962847223. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Sunkenland.
Which settings and rules apply on Taka-Tuka-Land?
No gather rate appears in the name of Taka-Tuka-Land. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Taka-Tuka-Land?
No players are recorded on Taka-Tuka-Land at this moment; it is offline, and the last sighting was 26 days 21 hours ago.
How does Taka-Tuka-Land rank against other Rust servers?
Over the last seven days, Taka-Tuka-Land recorded enough player hours to reach #15,950 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Taka-Tuka-Land stay online?
No contact with Taka-Tuka-Land right now, and the last recorded contact was 26 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Which region does Taka-Tuka-Land run from?
A region is not published by Taka-Tuka-Land. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 78.34.35.98:28015.
Which Rust version is Taka-Tuka-Land running?
On Linux, Taka-Tuka-Land runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Taka-Tuka-Land run its wipes?
Too few wipes of Taka-Tuka-Land are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 6 hours.
Server tags
What do the server tags on Taka-Tuka-Land mean?
These are the tags Taka-Tuka-Land publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Taka-Tuka-Land appear?
These Rust Server Trends lists include Taka-Tuka-Land: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Taka-Tuka-Land?
To join, enter client.connect 78.34.35.98:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
