Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players33,332 Active2,810 Wipes · 3 h68 48 h

Station XX-2177 · recording

Classic|No mods[Viking]

Online 78.29.14.210:28015 checked 8m ago

biweekly wipes vanillaoxide
Connect
Players now
2/ 100
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 11
Rank
#2,177
top 10%
Last wipe
5d ago
biweekly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2177 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Wed 11:00 UTC
Peak · 48 h
10most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap
14 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
7players, last three wipes
crowd held
33%else halves by day 8.5

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 8d 0hFri 6 Nov, 06:25 UTC
  3. 22d 0hFri 20 Nov, 06:25 UTC
  4. 35d 12hThu 3 Dec, 19:00 UTCFW
  5. 36d 0hFri 4 Dec, 06:25 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC5d ago M0.8rising 7 – running 0
Thu 15 Oct, 23:09 UTC13d ago M0.8rising 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW27d ago M0.9rising 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC41d ago M0.7rising 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
81/ 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 129 on average
10/ 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 91 on average
30/ 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 64 on average
25/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 61 on average
18/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 42 on average
34/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Classic|No mods[Viking]?

Generated by the game, the map on Classic|No mods[Viking] is procedural, size 4,500 with seed 1317874501. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Classic|No mods[Viking]?

You will find no gather rate in the name of Classic|No mods[Viking]. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Classic|No mods[Viking]?

A reading taken now shows 2 players on Classic|No mods[Viking], which has 100 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 11. The last 48 hours show their highest activity at 09:00 UTC, averaging 8 players.

How does Classic|No mods[Viking] rank against other Rust servers?

Over the last seven days, Classic|No mods[Viking] recorded enough player hours to reach #2,177 worldwide, placing it in the top 10% of all ranked servers.

Operator and location

How reliably does Classic|No mods[Viking] stay online?

Classic|No mods[Viking] is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 161, or 96% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Classic|No mods[Viking] perform under load?

Across the last 48 hours it averaged 90 server fps, with a floor of 10. At its highest, it carried 122,700 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,754 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Classic|No mods[Viking] hosted?

A region is not published by Classic|No mods[Viking]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 78.29.14.210:28015.

Which Rust version is Classic|No mods[Viking] running?

Classic|No mods[Viking] is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Classic|No mods[Viking]?

The recent wipes averaged a busiest count of 7 players. The peak on the most recent wipe came 28 hours after the wipe. Half that peak was held until the next wipe in 33% of its recent wipes. By day 8.5 it fell below half in the wipes where it didn't hold.

On what timetable does Classic|No mods[Viking] run its wipes?

The prediction is taken from its tag, since Classic|No mods[Viking] has too few wipes on record to confirm the schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 5 days 23 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on Classic|No mods[Viking] mean?

The game's server browser reads the tags Classic|No mods[Viking] publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Classic|No mods[Viking] appear?

You will find Classic|No mods[Viking] on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How to join

How do you connect to Classic|No mods[Viking]?

To join, enter client.connect 78.29.14.210:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://m.vk.com/rust_vikings.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.