Station XX-3005 · recording
Vanilla PvE, but...
Online 78.29.13.139:28015 checked 9m ago
- Players now
- 0/ 13
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 7
- Rank
- #3,005
- top 13%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 13h
- Thu 29 Oct, 16:45 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 13 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −3into Tue 17:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:45 UTC, in 13h. Its biweekly schedule tag · low confidence
- usual gap
- 12 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 10players, last three wipes
- crowd held
- 0%else halves by day 3.5
Coming wipes
- 13hThu 29 Oct, 16:45 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 14d 13hThu 12 Nov, 16:45 UTC
- 28d 13hThu 26 Nov, 16:45 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 42d 13hThu 10 Dec, 16:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 16:45 UTC13d ago | M1.0▲rising | 11 | – | running | 0 | |
| Thu 1 Oct, 17:48 UTC FW27d ago | M1.0▲rising | 9+1 queue | halved by day 4 | 14 days | 0 | |
| Mon 21 Sep, 17:51 UTC37d ago | M1.0▲rising | 10 | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Vanilla PvE, but...?
Generated by the game, the map on Vanilla PvE, but... is procedural, size 4,500 with seed 27051999. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Vanilla PvE, but...?
The name of Vanilla PvE, but... gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Vanilla PvE, but... right now?
At this moment, Vanilla PvE, but... records 0 players across 13 slots. The seven-day average is 1 players, with a peak of 7. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 5 players.
How does Vanilla PvE, but... rank against other Rust servers?
On player hours for the past week, Vanilla PvE, but... sits at #3,005, which puts it inside the top 13% of every ranked server.
Operator and location
How reliably does Vanilla PvE, but... stay online?
Right now, you can reach Vanilla PvE, but.... Going by the uptime figure it reports, it restarted about 10 hours ago. 162 of 168 hours in the last 7 full days were up time, 96% of the total. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.
Does Vanilla PvE, but... hold a steady tick rate?
Across the last 48 hours it averaged 116 server fps, with a floor of 79. Buildings, deployables and all the rest of the world's entities brought it to a high of 137,863. It reached a ceiling of 4,196 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Vanilla PvE, but... hosted?
No region is published by Vanilla PvE, but.... Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 78.29.13.139:28015 is the address it uses.
What build of Rust does Vanilla PvE, but... use?
Rust network protocol 2635 and build 168909 on Windows is what Vanilla PvE, but... runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Vanilla PvE, but...?
On average, the busiest point of its recent wipes drew 10 players. The peak on the most recent wipe came 47 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3.5 it fell below half in the wipes where it didn't hold.
How often does Vanilla PvE, but... wipe, and on which days?
The prediction follows its tag, because too few of Vanilla PvE, but...'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 16:45 UTC. It has run its current world for 13 days 10 hours. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on Vanilla PvE, but... mean?
The game's server browser reads the tags Vanilla PvE, but... publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp13 (Max players): Slots: 13; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Vanilla PvE, but... appear?
The Rust Server Trends lists that take in Vanilla PvE, but... are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to join
How do you connect to Vanilla PvE, but...?
You can connect by pressing F1 in Rust and typing client.connect 78.29.13.139:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/khgSbbBgEW is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
