Station EU-1891 · recording
RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ|
Online EU 77.91.89.20:20720 checked 11m ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M0.2▼falling
- −1 players on the day
- 7-day average
- 3
- peak 10
- Rank
- #1,891
- top 9% · #736 in EU
- Last wipe
- 2d ago
- weekly schedule
- Next wipe
- 4d 17h
- Mon 2 Nov, 16:33 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M0.2▼falling−1 players
- Sharpest hour
- +2into Wed 15:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Monday 2 November, 16:33 UTC, in 4d 17h. Every 6 days 23 hours · medium confidence
- usual gap
- 6.1 daysbetween real wipes
- on rhythm
- 57%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 4d 17hMon 2 Nov, 16:33 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 11d 16hMon 9 Nov, 15:41 UTC
- 18d 15hMon 16 Nov, 14:48 UTC
- 25d 14hMon 23 Nov, 13:55 UTC
- 32d 13hMon 30 Nov, 13:02 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 39d 12hMon 7 Dec, 12:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 17:26 UTC2d ago | M0.5▲rising | 7 | – | running | 4 | |
| Mon 19 Oct, 18:19 UTC9d ago | M0.5▲rising | 7 | held half | 7 days | 4 | |
| Mon 12 Oct, 19:03 UTC16d ago | M0.7▲rising | 10 | held half | 7 days | 5 | |
| Tue 6 Oct, 17:48 UTC22d ago | M0.7▲rising | 13 | held half | 6.1 days | 8 | |
| Fri 2 Oct, 13:12 UTC26d ago | M1.1▲rising | 13 | held half | 4.2 days | 0 | |
| Tue 29 Sep, 16:31 UTC29d ago | M1.0▲rising | 11 | held half | 2.9 days | 2 | |
| Mon 21 Sep, 17:59 UTC37d ago | M0.9▲rising | 16 | held half | 7.9 days | 8 | |
| Tue 15 Sep, 15:12 UTC43d ago | M0.7▲rising | 14 | held half | 6.1 days | 9 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ|?
RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| runs a procedural map of size 3,800 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named FpsBoostBarren4250.
Which settings and rules apply on RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ|?
Going by its name, RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| runs 20x gather. At the game's default, groups can have up to 8 players. In build & creative mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ|?
0 of the 250 slots on RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| are filled right now. The seven-day average is 3 players, with a peak of 10. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 5 players.
How does RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| rank against other Rust servers?
The last seven days of player hours place RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| at #1,891, in the top 9% of all ranked servers and #736 in Europe.
Server facts
How reliably does RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| stay online?
Right now, you can reach RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ|. Its reported uptime points to a restart about 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| hold a steady tick rate?
The 48-hour average is 68 server fps; 50 is the lowest observed. At its highest, it carried 120,576 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,903 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| run from?
With its EU tag, RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 77.91.89.20:20720 is the address it uses.
What build of Rust does RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| use?
Rust network protocol 2635 and build 168909 on Linux is what RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ|?
8 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| run its wipes?
Lately the wipes at RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| have come about every 6.1 days. Monday 2 November at 16:33 UTC is when its next wipe is due. 2 days 5 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| mean?
These are the tags RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^c (Creative): Creative sandbox: no gathering, build anything; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| appear?
The Rust Server Trends lists that take in RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ| are: Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Connecting
What steps get you onto RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ|?
You can connect by pressing F1 in Rust and typing client.connect 77.91.89.20:20720 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustwins.gamestores.app.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.