Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players69,565 Active3,618 Wipes · 3 h126 48 h

Station XX-10061 · recording

DV_Play|QUEST|TP|ANTIOFFLINERAID

Online 77.82.85.190:28015 checked 12m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,061
top 45%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10061 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 08:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75107:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080007:0008:0009:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
178/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
150/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
15/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
46/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on DV_Play|QUEST|TP|ANTIOFFLINERAID?

DV_Play|QUEST|TP|ANTIOFFLINERAID runs a procedural map of size 3,000 with seed 618226138, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on DV_Play|QUEST|TP|ANTIOFFLINERAID?

The name of DV_Play|QUEST|TP|ANTIOFFLINERAID gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on DV_Play|QUEST|TP|ANTIOFFLINERAID?

0 of the 50 slots on DV_Play|QUEST|TP|ANTIOFFLINERAID are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 1 players.

How does DV_Play|QUEST|TP|ANTIOFFLINERAID rank against other Rust servers?

On player hours for the past week, DV_Play|QUEST|TP|ANTIOFFLINERAID sits at #10,061, which puts it inside the top 45% of every ranked server.

Operator and location

How reliably does DV_Play|QUEST|TP|ANTIOFFLINERAID stay online?

As recorded now, DV_Play|QUEST|TP|ANTIOFFLINERAID is running. The uptime it reports puts its last restart about 3 hours ago. 43 of 168 hours in the last 7 full days were up time, 26% of the total. 14 October 2026 is when Rust Server Trends first recorded it.

Does DV_Play|QUEST|TP|ANTIOFFLINERAID hold a steady tick rate?

Its average server fps over the last 48 hours was 469, and it never dropped below 455. At its highest, it carried 45,306 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,607 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is DV_Play|QUEST|TP|ANTIOFFLINERAID hosted?

Nothing about a region comes from DV_Play|QUEST|TP|ANTIOFFLINERAID. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 77.82.85.190:28015.

What build of Rust does DV_Play|QUEST|TP|ANTIOFFLINERAID use?

On Windows, DV_Play|QUEST|TP|ANTIOFFLINERAID runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does DV_Play|QUEST|TP|ANTIOFFLINERAID run its wipes?

On record so far are too few of DV_Play|QUEST|TP|ANTIOFFLINERAID's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 15 days 1 hours.

Server tags

What do the server tags on DV_Play|QUEST|TP|ANTIOFFLINERAID mean?

Tags published by DV_Play|QUEST|TP|ANTIOFFLINERAID and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does DV_Play|QUEST|TP|ANTIOFFLINERAID appear?

The Rust Server Trends lists that take in DV_Play|QUEST|TP|ANTIOFFLINERAID are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to DV_Play|QUEST|TP|ANTIOFFLINERAID?

To join, enter client.connect 77.82.85.190:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.