No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 2 · instrument health
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 3 · rank movement
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Expected events
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap
0.3 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
0players, last three wipes
The first 48 hours of its last wipes
Sun 4 OctSat 3 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Event catalogue
Wipes
newest first
Wiped
M
Peak
First 48 h
Crowd
Lasted
Players before
Sun 4 Oct, 05:31 UTC24d ago
M0.0■steady
0
–
running
0
Sat 3 Oct, 22:26 UTC25d ago
M0.0■steady
0
–
0.3 days
0
Sat 3 Oct, 14:42 UTC25d ago
M0.0■steady
0
–
0.3 days
0
Sat 3 Oct, 06:43 UTC25d ago
M0.0■steady
0
–
0.3 days
0
Fri 2 Oct, 22:05 UTC26d ago
M0.0■steady
0
–
0.4 days
0
Fri 2 Oct, 15:22 UTC26d ago
M0.0■steady
0
–
0.3 days
0
Fri 2 Oct, 08:36 UTC26d ago
M0.0■steady
0
–
0.3 days
0
Thu 1 Oct, 16:36 UTC27d ago
M0.0■steady
0
–
0.7 days
0
Wed 30 Sep, 12:51 UTC28d ago
M0.0■steady
0
–
1.2 days
0
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Nearby stations
Similar servers
the same kind of game, then region, group limit, rate and wipes
The procedural map on My Untitled Rust Server is size 3,250 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on My Untitled Rust Server?
You will find no gather rate in the name of My Untitled Rust Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on My Untitled Rust Server?
My Untitled Rust Server is not responding at this moment and is offline, last seen 24 days 19 hours ago.
How does My Untitled Rust Server rank against other Rust servers?
The last seven days of player hours place My Untitled Rust Server at #15,996, in the top 71% of all ranked servers.
Operator and location
How reliably does My Untitled Rust Server stay online?
As recorded now, My Untitled Rust Server is not reachable, the last contact having been 24 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does My Untitled Rust Server run from?
No region is published by My Untitled Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 77.42.34.243:28050.
What build of Rust does My Untitled Rust Server use?
My Untitled Rust Server is running Rust network protocol 2633 and build 162929 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on My Untitled Rust Server?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does My Untitled Rust Server wipe, and on which days?
No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 19 hours is how long the current world has been running.
Server tags
What do the server tags on My Untitled Rust Server mean?
Tags published by My Untitled Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Untitled Rust Server appear?
You will find My Untitled Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto My Untitled Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 77.42.34.243:28050 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Instrument codes
Server tags
what each one means
Published asmp1,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeYou'll find standard Rust survival here.
mp1
Max playersSlots: 1.
ts8
Group limit8 per team is the default, and that's the limit here.
v2633
ProtocolTo connect, your game must be on the same protocol, 2633.
cs162929
BuildGame build: 162929.
ptrak
NetworkingNetwork layer: RakNet, the standard for Rust.
$r?
Region codeThe server has no region code.
Mods and access
^o
OxideOxide (uMod) is the plugin framework running here.
^z
ModdedThe game is changed by plugins or settings, placing it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.