Station XX-15408 · no signal
Local Rust Server [No EAC]
Offline 77.36.115.55:28015 checked 14d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,408
- top 71%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Local Rust Server [No EAC]?
Local Rust Server [No EAC] uses a procedural map, which the game generates.
Which settings and rules apply on Local Rust Server [No EAC]?
No gather rate appears in the name of Local Rust Server [No EAC]. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on Local Rust Server [No EAC]?
A reading taken now finds Local Rust Server [No EAC] offline; the most recent activity was 14 days 17 hours ago.
How does Local Rust Server [No EAC] rank against other Rust servers?
Over the last seven days, Local Rust Server [No EAC] recorded enough player hours to reach #15,408 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does Local Rust Server [No EAC] stay online?
As recorded now, Local Rust Server [No EAC] is not reachable, the last contact having been 14 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.
Which region does Local Rust Server [No EAC] run from?
A region is not published by Local Rust Server [No EAC]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 77.36.115.55:28015.
Which Rust version is Local Rust Server [No EAC] running?
Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Local Rust Server [No EAC] run its wipes?
On record so far are too few of Local Rust Server [No EAC]'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 18 hours is how long the current world has been running.
Server tags
What do the server tags on Local Rust Server [No EAC] mean?
The game's server browser reads the tags Local Rust Server [No EAC] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Local Rust Server [No EAC] appear?
These Rust Server Trends lists include Local Rust Server [No EAC]: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Local Rust Server [No EAC]?
Enter client.connect 77.36.115.55:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.