Station XX-13889 · no signal
Local Rust Server [No EAC]
Offline 77.36.115.30:28015 checked 9d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,889
- top 63%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Local Rust Server [No EAC]?
A procedural map runs on Local Rust Server [No EAC], generated by the game.
Which settings and rules apply on Local Rust Server [No EAC]?
No gather rate appears in the name of Local Rust Server [No EAC]. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on Local Rust Server [No EAC]?
A reading taken now finds Local Rust Server [No EAC] offline; the most recent activity was 9 days 21 hours ago.
How does Local Rust Server [No EAC] rank against other Rust servers?
Over the last seven days, Local Rust Server [No EAC] recorded enough player hours to reach #13,889 worldwide, placing it in the top 63% of all ranked servers.
Operator and location
How reliably does Local Rust Server [No EAC] stay online?
No contact with Local Rust Server [No EAC] right now, and the last recorded contact was 9 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Local Rust Server [No EAC] run from?
Nothing about a region comes from Local Rust Server [No EAC]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 77.36.115.30:28015 is the address it uses.
What build of Rust does Local Rust Server [No EAC] use?
Local Rust Server [No EAC] is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Local Rust Server [No EAC] run its wipes?
On record so far are too few of Local Rust Server [No EAC]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 15 hours is how long the current world has been running.
Tags
What do the server tags on Local Rust Server [No EAC] mean?
Tags published by Local Rust Server [No EAC] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Local Rust Server [No EAC] appear?
These Rust Server Trends lists include Local Rust Server [No EAC]: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Local Rust Server [No EAC]?
Enter client.connect 77.36.115.30:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.