Station XX-13321 · no signal
Local Rust Server [No EAC]
Offline 77.36.115.29:28015 checked 15d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,321
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Local Rust Server [No EAC]?
The map on Local Rust Server [No EAC] is procedural, produced by the game.
Which settings and rules apply on Local Rust Server [No EAC]?
You will find no gather rate in the name of Local Rust Server [No EAC]. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on Local Rust Server [No EAC] right now?
Local Rust Server [No EAC] is not responding at this moment and is offline, last seen 15 days 5 hours ago.
How does Local Rust Server [No EAC] rank against other Rust servers?
On player hours for the past week, Local Rust Server [No EAC] sits at #13,321, which puts it inside the top 61% of every ranked server.
Server details
How reliably does Local Rust Server [No EAC] stay online?
Local Rust Server [No EAC] is down at the moment; the last recorded contact was 15 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 12 October 2026 is when Rust Server Trends first recorded it.
Which region does Local Rust Server [No EAC] run from?
Nothing about a region comes from Local Rust Server [No EAC]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 77.36.115.29:28015 is the address it uses.
What build of Rust does Local Rust Server [No EAC] use?
Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does Local Rust Server [No EAC] wipe, and on which days?
On record so far are too few of Local Rust Server [No EAC]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 19 hours.
Server tags
What do the server tags on Local Rust Server [No EAC] mean?
Tags published by Local Rust Server [No EAC] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Local Rust Server [No EAC] appear?
These Rust Server Trends lists include Local Rust Server [No EAC]: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Local Rust Server [No EAC]?
Enter client.connect 77.36.115.29:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.