Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players39,834 Active3,002 Wipes · 3 h90 48 h

Station XX-6727 · no signal

Dragon Valley Test

Offline 77.251.65.27:28025 checked 2d ago

moddedoxide
Connect
Players now
2/ 16
12% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 2
Rank
#6,727
top 30%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-6727 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 20:06 UTC2d ago – – – – – 1
Sun 25 Oct, 16:03 UTC3d ago – – – – – 1
Sun 25 Oct, 15:24 UTC3d ago – – – – – 0
Sun 25 Oct, 13:59 UTC3d ago – – – – – 0
Fri 23 Oct, 16:53 UTC5d ago – – – – – 0
Fri 23 Oct, 14:08 UTC5d ago – – – – – 0
Fri 23 Oct, 10:07 UTC5d ago M0.0rising 1 – 0.3 days 0
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Dragon Valley Test?

No gather rate appears in the name of Dragon Valley Test. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Dragon Valley Test right now?

Dragon Valley Test is not responding at this moment and is offline, last seen 2 days 5 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2.

How does Dragon Valley Test rank against other Rust servers?

On player hours for the past week, Dragon Valley Test sits at #6,727, which puts it inside the top 30% of every ranked server.

Server details

How reliably does Dragon Valley Test stay online?

Dragon Valley Test is down at the moment; the last recorded contact was 2 days 5 hours ago. Of the 120 hours in the last 5 full days, it was up for 12, or 10% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.

Which region does Dragon Valley Test run from?

No region is published by Dragon Valley Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 77.251.65.27:28025.

Which Rust version is Dragon Valley Test running?

Rust network protocol 2635 and build 168909 on Windows is what Dragon Valley Test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Dragon Valley Test wipe, and on which days?

None of the resets at Dragon Valley Test counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on Dragon Valley Test mean?

The game's server browser reads the tags Dragon Valley Test publishes: gmrust (Game mode): Survival in standard Rust; mp16 (Max players): The server has 16 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Dragon Valley Test appear?

These Rust Server Trends lists include Dragon Valley Test: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto Dragon Valley Test?

You can connect by pressing F1 in Rust and typing client.connect 77.251.65.27:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp16
Max players The server has 16 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.