Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players41,781 Active3,029 Wipes · 3 h99 48 h

Station XX-16949 · no signal

CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801

Offline 77.25.38.134:28015 checked 31d ago

moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,949
top 71%
Last wipe
38d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16949 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 20 Sep, 09:45 UTC38d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
32/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
30/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
24/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?

A procedural map runs on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801, generated by the game.

Which settings and rules apply on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?

No gather rate appears in the name of CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 right now?

No players are recorded on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 at this moment; it is offline, and the last sighting was 31 days 3 hours ago.

How does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 rank against other Rust servers?

On player hours for the past week, CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 sits at #16,949, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 stay online?

As recorded now, CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is not reachable, the last contact having been 31 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 hosted?

A region is not published by CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 77.25.38.134:28015.

What build of Rust does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 use?

CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.

How often does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 wipe, and on which days?

Too few wipes of CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 38 days 15 hours.

Server tags

What do the server tags on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 mean?

Tags published by CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 appear?

These Rust Server Trends lists include CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?

Enter client.connect 77.25.38.134:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.