Station XX-14686 · no signal
PROFESSIONALSERVER
Offline 77.245.209.7:28015 checked 13h ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,686
- top 66%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PROFESSIONALSERVER?
A procedural map runs on PROFESSIONALSERVER, generated by the game.
Which settings and rules apply on PROFESSIONALSERVER?
The name of PROFESSIONALSERVER gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on PROFESSIONALSERVER right now?
A reading taken now finds PROFESSIONALSERVER offline; the most recent activity was 13 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 0 players.
How does PROFESSIONALSERVER rank against other Rust servers?
The last seven days of player hours place PROFESSIONALSERVER at #14,686, in the top 66% of all ranked servers.
Server details
How reliably does PROFESSIONALSERVER stay online?
As recorded now, PROFESSIONALSERVER is not reachable, the last contact having been 13 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.
Where in the world is PROFESSIONALSERVER hosted?
A region is not published by PROFESSIONALSERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 77.245.209.7:28015.
Which Rust version is PROFESSIONALSERVER running?
PROFESSIONALSERVER is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does PROFESSIONALSERVER run its wipes?
On record so far are too few of PROFESSIONALSERVER's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 8 hours.
Lists and tags
What do the server tags on PROFESSIONALSERVER mean?
These are the tags PROFESSIONALSERVER publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does PROFESSIONALSERVER appear?
The Rust Server Trends lists that take in PROFESSIONALSERVER are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to PROFESSIONALSERVER?
To join, enter client.connect 77.245.209.7:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.