Station XX-9394 · no signal
wzp
Offline 77.222.156.243:28015 checked 16h ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #9,394
- top 42%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 16:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, and #476 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 16:28 UTC26d ago | – | – | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on wzp?
A procedural map runs on wzp, generated by the game.
Which settings and rules apply on wzp?
No gather rate appears in the name of wzp. The limit for a group is 4 players (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on wzp?
No players are recorded on wzp at this moment; it is offline, and the last sighting was 16 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 16:00 UTC, averaging 0 players.
How does wzp rank against other Rust servers?
On player hours for the past week, wzp sits at #9,394, which puts it inside the top 42% of every ranked server. It sits at #476 among quad servers.
Server facts
How reliably does wzp stay online?
As recorded now, wzp is not reachable, the last contact having been 16 hours ago. It was up 4% of the time across the last 7 full days: 7 of 168 hours. On 18 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is wzp hosted?
Nothing about a region comes from wzp. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 77.222.156.243:28015.
What build of Rust does wzp use?
On Windows, wzp runs Rust network protocol 2635 and build 169359. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does wzp run its wipes?
Too few wipes of wzp are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 16 hours is how long the current world has been running.
Server tags
What do the server tags on wzp mean?
Tags published by wzp and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): The server has 1 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169359 (Build): The game build is 169359; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does wzp appear?
The Rust Server Trends lists that take in wzp are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How to join
What steps get you onto wzp?
Enter client.connect 77.222.156.243:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.