Rust Server TrendsSeismic network · station log
Recording Stations11,633 Players48,252 Active3,188 Wipes · 3 h102 48 h

Station XX-9394 · no signal

wzp

Offline 77.222.156.243:28015 checked 16h ago

quad softcore
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#9,394
top 42%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9394 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 42% of all ranked servers, and #476 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 16:28 UTC26d ago – – – – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 68 on average
69/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average
24/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 36 on average
48/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average
2/ 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
0/ 200
[红果十倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on wzp?

A procedural map runs on wzp, generated by the game.

Which settings and rules apply on wzp?

No gather rate appears in the name of wzp. The limit for a group is 4 players (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on wzp?

No players are recorded on wzp at this moment; it is offline, and the last sighting was 16 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 16:00 UTC, averaging 0 players.

How does wzp rank against other Rust servers?

On player hours for the past week, wzp sits at #9,394, which puts it inside the top 42% of every ranked server. It sits at #476 among quad servers.

Server facts

How reliably does wzp stay online?

As recorded now, wzp is not reachable, the last contact having been 16 hours ago. It was up 4% of the time across the last 7 full days: 7 of 168 hours. On 18 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is wzp hosted?

Nothing about a region comes from wzp. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 77.222.156.243:28015.

What build of Rust does wzp use?

On Windows, wzp runs Rust network protocol 2635 and build 169359. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does wzp run its wipes?

Too few wipes of wzp are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 16 hours is how long the current world has been running.

Server tags

What do the server tags on wzp mean?

Tags published by wzp and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): The server has 1 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169359 (Build): The game build is 169359; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does wzp appear?

The Rust Server Trends lists that take in wzp are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How to join

What steps get you onto wzp?

Enter client.connect 77.222.156.243:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs169359,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp1
Max players The server has 1 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169359
Build The game build is 169359.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.