Rust Server TrendsSeismic network · station log
Recording Stations11,680 Players52,558 Active3,201 Wipes · 3 h137 48 h

Station XX-14377 · no signal

bozo

Offline 77.205.47.110:28015 checked 24d ago

quad softcore
Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,377
top 64%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14377 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 64% of all ranked servers, and #618 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 09:55 UTC24d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 67 on average
87/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
21/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
53/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
0/ 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
9/ 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
9/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on bozo?

bozo uses a procedural map, which the game generates.

Which settings and rules apply on bozo?

No gather rate appears in the name of bozo. The limit for a group is 4 players (quad). softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on bozo right now?

No players are recorded on bozo at this moment; it is offline, and the last sighting was 24 days 12 hours ago.

How does bozo rank against other Rust servers?

On player hours for the past week, bozo sits at #14,377, which puts it inside the top 64% of every ranked server. Within quad, it places #618.

Server facts

How reliably does bozo stay online?

No contact with bozo right now, and the last recorded contact was 24 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.

Where in the world is bozo hosted?

No region is published by bozo. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 77.205.47.110:28015.

Which Rust version is bozo running?

bozo is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on bozo?

On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.

On what timetable does bozo run its wipes?

Too few wipes of bozo are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 23 hours.

Server tags

What do the server tags on bozo mean?

These are the tags bozo publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp500 (Max players): The server has 500 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does bozo appear?

You will find bozo on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Join the server

How do you connect to bozo?

You can connect by pressing F1 in Rust and typing client.connect 77.205.47.110:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp500
Max players The server has 500 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.