Station XX-14847 · no signal
Bzz-Testing-Server
Offline 77.2.237.153:28015 checked 33d ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,847
- top 64%
- Last wipe
- 33d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Bzz-Testing-Server?
The map on Bzz-Testing-Server is procedural, produced by the game.
Which settings and rules apply on Bzz-Testing-Server?
The name of Bzz-Testing-Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Bzz-Testing-Server?
Bzz-Testing-Server is not responding at this moment and is offline, last seen 33 days 3 hours ago.
How does Bzz-Testing-Server rank against other Rust servers?
On player hours for the past week, Bzz-Testing-Server sits at #14,847, which puts it inside the top 64% of every ranked server.
Server details
How reliably does Bzz-Testing-Server stay online?
Bzz-Testing-Server is down at the moment; the last recorded contact was 33 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Bzz-Testing-Server run from?
A region is not published by Bzz-Testing-Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 77.2.237.153:28015.
What build of Rust does Bzz-Testing-Server use?
Bzz-Testing-Server is running Rust network protocol 2633 and build 165217 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Bzz-Testing-Server run its wipes?
The rhythm of Bzz-Testing-Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 33 days 6 hours.
Tags
What do the server tags on Bzz-Testing-Server mean?
Tags published by Bzz-Testing-Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Bzz-Testing-Server appear?
These Rust Server Trends lists include Bzz-Testing-Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto Bzz-Testing-Server?
You can connect by pressing F1 in Rust and typing client.connect 77.2.237.153:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.