Rust Server TrendsSeismic network · station log
Recording Stations11,882 Players97,865 Active3,914 Wipes · 3 h398 48 h

Station XX-15846 · no signal

Zyth | Solo/Duo/Trio/Quad 2x | No Offline

Offline 76.97.9.142:28015 checked 19d ago

2x quad moddedoxide
Connect
Players now
0/ 70
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,846
top 72%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15846 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 70 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers, and #636 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 09:44 UTC23d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 590 on average
604/ 650
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 257 on average
142/ 150
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 210 on average
152/ 200
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 29.10 quad · 2x · biweekly · 158 on average
734/ 750
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 157 on average
72/ 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 150 on average
40/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Zyth | Solo/Duo/Trio/Quad 2x | No Offline?

Zyth | Solo/Duo/Trio/Quad 2x | No Offline uses a procedural map, which the game generates.

Which settings and rules apply on Zyth | Solo/Duo/Trio/Quad 2x | No Offline?

Its name points to a gather rate of 2x on Zyth | Solo/Duo/Trio/Quad 2x | No Offline. 4 players is the most a group can hold (quad). It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Zyth | Solo/Duo/Trio/Quad 2x | No Offline right now?

A reading taken now finds Zyth | Solo/Duo/Trio/Quad 2x | No Offline offline; the most recent activity was 19 days 2 hours ago.

How does Zyth | Solo/Duo/Trio/Quad 2x | No Offline rank against other Rust servers?

Over the last seven days, Zyth | Solo/Duo/Trio/Quad 2x | No Offline recorded enough player hours to reach #15,846 worldwide, placing it in the top 72% of all ranked servers. Within quad, it places #636.

Server facts

How reliably does Zyth | Solo/Duo/Trio/Quad 2x | No Offline stay online?

No contact with Zyth | Solo/Duo/Trio/Quad 2x | No Offline right now, and the last recorded contact was 19 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Zyth | Solo/Duo/Trio/Quad 2x | No Offline run from?

A region is not published by Zyth | Solo/Duo/Trio/Quad 2x | No Offline. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 76.97.9.142:28015.

Which Rust version is Zyth | Solo/Duo/Trio/Quad 2x | No Offline running?

On Windows, Zyth | Solo/Duo/Trio/Quad 2x | No Offline runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Zyth | Solo/Duo/Trio/Quad 2x | No Offline?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Zyth | Solo/Duo/Trio/Quad 2x | No Offline run its wipes?

Too few wipes of Zyth | Solo/Duo/Trio/Quad 2x | No Offline are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 23 days 7 hours.

Server tags

What do the server tags on Zyth | Solo/Duo/Trio/Quad 2x | No Offline mean?

The game's server browser reads the tags Zyth | Solo/Duo/Trio/Quad 2x | No Offline publishes: gmrust (Game mode): You'll find standard Rust survival here; mp70 (Max players): 70 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Zyth | Solo/Duo/Trio/Quad 2x | No Offline appear?

The Rust Server Trends lists that take in Zyth | Solo/Duo/Trio/Quad 2x | No Offline are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

Connecting

How do you connect to Zyth | Solo/Duo/Trio/Quad 2x | No Offline?

You can connect by pressing F1 in Rust and typing client.connect 76.97.9.142:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp70
Max players 70 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.