Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players64,357 Active3,442 Wipes · 3 h196 48 h

Station XX-6514 · recording

Chainlings 10x Kits|RaidableBases|Zorp

Online 76.49.113.121:24892 checked 10m ago

10x moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#6,514
top 29%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6514 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 08:05 UTC24d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average
40/ 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 45 on average
15/ 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases SA · groups of 15+ · 10x · biweekly · 26 on average
6/ 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average
22/ 100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| SA · groups of 8+ · 10x · biweekly · 10 on average
4/ 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 9 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Chainlings 10x Kits|RaidableBases|Zorp?

Chainlings 10x Kits|RaidableBases|Zorp runs a procedural map of size 5,800 with seed 54321, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on Chainlings 10x Kits|RaidableBases|Zorp?

Going by its name, Chainlings 10x Kits|RaidableBases|Zorp runs 10x gather. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Chainlings 10x Kits|RaidableBases|Zorp right now?

A reading taken now shows 0 players on Chainlings 10x Kits|RaidableBases|Zorp, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 4. The busiest point in the last 48 hours came at 20:00 UTC, averaging 0 players.

How does Chainlings 10x Kits|RaidableBases|Zorp rank against other Rust servers?

The last seven days of player hours place Chainlings 10x Kits|RaidableBases|Zorp at #6,514, in the top 29% of all ranked servers.

Server details

How reliably does Chainlings 10x Kits|RaidableBases|Zorp stay online?

Chainlings 10x Kits|RaidableBases|Zorp is up at the moment. Its reported uptime points to a restart about 6 days 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

How well does Chainlings 10x Kits|RaidableBases|Zorp perform under load?

Its average server fps over the last 48 hours was 102, and it never dropped below 71. The world held up to 75,988 entities at its peak, buildings and deployables included. Memory use peaked at 4,334 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Chainlings 10x Kits|RaidableBases|Zorp hosted?

Nothing about a region comes from Chainlings 10x Kits|RaidableBases|Zorp. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 76.49.113.121:24892.

Which Rust version is Chainlings 10x Kits|RaidableBases|Zorp running?

Rust network protocol 2635 and build 168909 on Windows is what Chainlings 10x Kits|RaidableBases|Zorp runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Chainlings 10x Kits|RaidableBases|Zorp?

On average, the busiest point of its recent wipes drew 2 players. 12 hours into the latest wipe, the crowd reached its peak.

On what timetable does Chainlings 10x Kits|RaidableBases|Zorp run its wipes?

Too few wipes of Chainlings 10x Kits|RaidableBases|Zorp are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 24 days 3 hours.

Server tags

What do the server tags on Chainlings 10x Kits|RaidableBases|Zorp mean?

The game's server browser reads the tags Chainlings 10x Kits|RaidableBases|Zorp publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Chainlings 10x Kits|RaidableBases|Zorp appear?

The Rust Server Trends lists that take in Chainlings 10x Kits|RaidableBases|Zorp are: 10x Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Join the server

How do you connect to Chainlings 10x Kits|RaidableBases|Zorp?

Enter client.connect 76.49.113.121:24892 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.