Station XX-10218 · no signal
Cave Test Server
Offline 76.34.138.108:28015 checked 5d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,218
- top 46%
- No wipes
- resets
- 9 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 03:22 UTC5d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 03:15 UTC5d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 02:49 UTC5d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 02:33 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 02:24 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 02:00 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 01:51 UTC5d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 01:47 UTC5d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 01:36 UTC5d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 04:58 UTC7d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 04:53 UTC7d ago | – | – | – | – | – | 1 |
| Wed 21 Oct, 04:36 UTC7d ago | – | – | – | – | – | 0 |
| Tue 20 Oct, 02:55 UTC8d ago | – | – | – | – | – | 1 |
| Tue 20 Oct, 02:39 UTC8d ago | – | – | – | – | – | 0 |
| Tue 20 Oct, 02:32 UTC8d ago | – | – | – | – | – | 1 |
| Tue 20 Oct, 02:09 UTC8d ago | – | – | – | – | – | 1 |
| Tue 20 Oct, 01:57 UTC8d ago | – | – | – | – | – | 1 |
| Tue 20 Oct, 01:40 UTC8d ago | – | – | – | – | – | 1 |
| Mon 19 Oct, 07:03 UTC9d ago | – | – | – | – | – | 0 |
| Mon 19 Oct, 06:56 UTC9d ago | – | – | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Cave Test Server?
No gather rate appears in the name of Cave Test Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Cave Test Server?
Cave Test Server is not responding at this moment and is offline, last seen 5 days 13 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does Cave Test Server rank against other Rust servers?
Over the last seven days, Cave Test Server recorded enough player hours to reach #10,218 worldwide, placing it in the top 46% of all ranked servers.
Operator and location
How reliably does Cave Test Server stay online?
No contact with Cave Test Server right now, and the last recorded contact was 5 days 13 hours ago. 8 of 168 hours in the last 7 full days were up time, 5% of the total. 4 October 2026 is when Rust Server Trends first recorded it.
Which region does Cave Test Server run from?
No region is published by Cave Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 76.34.138.108:28015.
What build of Rust does Cave Test Server use?
On Windows, Cave Test Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Cave Test Server wipe, and on which days?
No wipe schedule is kept by Cave Test Server, which makes a new world every few hours. None of those resets counts as a wipe.
Tags
What do the server tags on Cave Test Server mean?
The game's server browser reads the tags Cave Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Cave Test Server appear?
These Rust Server Trends lists include Cave Test Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Cave Test Server?
To join, enter client.connect 76.34.138.108:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.