Station XX-15412 · no signal
unc rust
Offline 76.226.67.68:28015 checked 7d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 22:39 UTC14d ago | M0.0■steady | 1 | – | running | 1 | |
| Tue 13 Oct, 04:31 UTC15d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Mon 12 Oct, 21:17 UTC15d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Mon 12 Oct, 03:31 UTC16d ago | M0.0■steady | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on unc rust?
The map on unc rust is procedural, produced by the game.
Which settings and rules apply on unc rust?
You will find no gather rate in the name of unc rust. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC off, Valve's anti-cheat.
Population
How many players are recorded on unc rust right now?
unc rust is not responding at this moment and is offline, last seen 7 days 4 hours ago. The population averaged 0 players over the past week.
How does unc rust rank against other Rust servers?
Over the last seven days, unc rust recorded enough player hours to reach #15,412 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does unc rust stay online?
As recorded now, unc rust is not reachable, the last contact having been 7 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 8, or 5% of the time. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.
Where in the world is unc rust hosted?
A region is not published by unc rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 76.226.67.68:28015.
Which Rust version is unc rust running?
unc rust is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on unc rust?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does unc rust run its wipes?
There is no next wipe to predict at unc rust, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 14 days 12 hours.
Server tags
What do the server tags on unc rust mean?
Tags published by unc rust and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does unc rust appear?
You will find unc rust on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to unc rust?
Enter client.connect 76.226.67.68:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.