Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players104,326 Active3,964 Wipes · 3 h514 48 h

Station XX-9501 · recording

Rusty Bridge (CUSTOM PLUGINS!)

Online 76.164.197.157:25565 checked 13m ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#9,501
top 43%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9501 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct15 Oct22 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 17:43 UTC25d ago M0.3rising 2 – running 0
Sun 4 Oct, 01:52 UTC25d ago M0.3rising 2 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
176/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
70/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
211/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
347/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rusty Bridge (CUSTOM PLUGINS!)?

Rusty Bridge (CUSTOM PLUGINS!) runs a procedural map of size 3,500 with seed 1962309386, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rusty Bridge (CUSTOM PLUGINS!)?

No gather rate appears in the name of Rusty Bridge (CUSTOM PLUGINS!). Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Rusty Bridge (CUSTOM PLUGINS!)?

0 of the 40 slots on Rusty Bridge (CUSTOM PLUGINS!) are filled right now. The seven-day average is 0 players, with a peak of 2.

How does Rusty Bridge (CUSTOM PLUGINS!) rank against other Rust servers?

Over the last seven days, Rusty Bridge (CUSTOM PLUGINS!) recorded enough player hours to reach #9,501 worldwide, placing it in the top 43% of all ranked servers.

Server details

How reliably does Rusty Bridge (CUSTOM PLUGINS!) stay online?

Right now, you can reach Rusty Bridge (CUSTOM PLUGINS!). Going by the uptime figure it reports, it restarted about 10 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rusty Bridge (CUSTOM PLUGINS!) perform under load?

The 48-hour average is 116 server fps; 85 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 77,365. It reached a ceiling of 2,627 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rusty Bridge (CUSTOM PLUGINS!) hosted?

A region is not published by Rusty Bridge (CUSTOM PLUGINS!). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 76.164.197.157:25565 is the address it uses.

What build of Rust does Rusty Bridge (CUSTOM PLUGINS!) use?

Rusty Bridge (CUSTOM PLUGINS!) is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rusty Bridge (CUSTOM PLUGINS!)?

2 players, on average, was the busiest crowd at its recent wipes. 30 hours into the latest wipe, the crowd reached its peak.

How often does Rusty Bridge (CUSTOM PLUGINS!) wipe, and on which days?

Too few wipes of Rusty Bridge (CUSTOM PLUGINS!) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 1 hours.

Tags

What do the server tags on Rusty Bridge (CUSTOM PLUGINS!) mean?

The game's server browser reads the tags Rusty Bridge (CUSTOM PLUGINS!) publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rusty Bridge (CUSTOM PLUGINS!) appear?

These Rust Server Trends lists include Rusty Bridge (CUSTOM PLUGINS!): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Rusty Bridge (CUSTOM PLUGINS!)?

To join, enter client.connect 76.164.197.157:25565 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://bloom.host.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.