Station XX-4809 · recording
Fooling Around
Online 76.16.72.212:28115 checked 7m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,809
- top 22%
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Tue 05:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, and #303 of the quad servers (top 37%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- usual gap
- 5.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 02:13 UTC24d ago | M0.0▲rising | 2 | – | running | 1 | |
| Fri 2 Oct, 01:26 UTC26d ago | M0.0■steady | 1 | held half | 2 days | 1 | |
| Tue 22 Sep, 21:46 UTC35d ago | M0.0▲rising | 1 | held half | 9.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Fooling Around?
The map on Fooling Around is procedural, produced by the game.
Which settings and rules apply on Fooling Around?
You will find no gather rate in the name of Fooling Around. The limit for a group is 4 players (quad). In softcore mode, Part of your loot is kept in this easier Facepunch mode. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Fooling Around right now?
At this moment, Fooling Around records 0 players across 10 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.
How does Fooling Around rank against other Rust servers?
On player hours for the past week, Fooling Around sits at #4,809, which puts it inside the top 22% of every ranked server. It sits at #303 among quad servers.
Server facts
How reliably does Fooling Around stay online?
As recorded now, Fooling Around is running. Of the 168 hours in the last 7 full days, it was up for 129, or 77% of the time. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Fooling Around hosted?
No region is published by Fooling Around. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 76.16.72.212:28115 is the address it uses.
What build of Rust does Fooling Around use?
Fooling Around is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Fooling Around?
1 players, on average, was the busiest crowd at its recent wipes. 17 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Fooling Around run its wipes?
Once a month Fooling Around wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 24 days 18 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Fooling Around mean?
Tags published by Fooling Around and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp10 (Max players): 10 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^s (Softcore): In Facepunch's softcore mode, part of your inventory survives death; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Fooling Around appear?
You will find Fooling Around on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Join the server
How do you connect to Fooling Around?
To join, enter client.connect 76.16.72.212:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.