Station XX-15349 · recording
My Rust server | Powered by AMP
Online 76.13.30.145:28015 checked 12m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 00:46 UTC18d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map of size 4,250 with seed 1918781223, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on My Rust server | Powered by AMP?
No gather rate appears in the name of My Rust server | Powered by AMP. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on My Rust server | Powered by AMP?
A reading taken now shows 0 players on My Rust server | Powered by AMP, which has 150 slots. The seven-day average for this server is 0 players.
How does My Rust server | Powered by AMP rank against other Rust servers?
On player hours for the past week, My Rust server | Powered by AMP sits at #15,349, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does My Rust server | Powered by AMP stay online?
As recorded now, My Rust server | Powered by AMP is running. Going by the uptime figure it reports, it restarted about 3 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 132, or 79% of the time. 20 September 2026 is when Rust Server Trends first recorded it.
Does My Rust server | Powered by AMP hold a steady tick rate?
Its average server fps over the last 48 hours was 64, and it never dropped below 1. At its highest, it carried 96,956 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,082 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does My Rust server | Powered by AMP run from?
Nothing about a region comes from My Rust server | Powered by AMP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 76.13.30.145:28015.
Which Rust version is My Rust server | Powered by AMP running?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on My Rust server | Powered by AMP?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does My Rust server | Powered by AMP run its wipes?
Too few wipes of My Rust server | Powered by AMP are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 1 hours is how long the current world has been running.
Server tags
What do the server tags on My Rust server | Powered by AMP mean?
Tags published by My Rust server | Powered by AMP and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust server | Powered by AMP appear?
These Rust Server Trends lists include My Rust server | Powered by AMP: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto My Rust server | Powered by AMP?
You can connect by pressing F1 in Rust and typing client.connect 76.13.30.145:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.