Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players55,754 Active3,252 Wipes · 3 h168 48 h

Station XX-16879 · no signal

My Oxide Server

Offline 76.109.142.101:28015 checked 32d ago

modded
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,879
top 72%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16879 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep29 Sep1 Oct2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
143/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
78/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Oxide Server?

The map on My Oxide Server is procedural, produced by the game.

Which settings and rules apply on My Oxide Server?

You will find no gather rate in the name of My Oxide Server. No group limit is published. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on My Oxide Server right now?

A reading taken now finds My Oxide Server offline; the most recent activity was 32 days 10 hours ago.

How does My Oxide Server rank against other Rust servers?

The last seven days of player hours place My Oxide Server at #16,879, in the top 72% of all ranked servers.

Operator and location

How reliably does My Oxide Server stay online?

As recorded now, My Oxide Server is not reachable, the last contact having been 32 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.

Where in the world is My Oxide Server hosted?

A region is not published by My Oxide Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 76.109.142.101:28015.

What build of Rust does My Oxide Server use?

My Oxide Server is running Rust network protocol 1806 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does My Oxide Server wipe, and on which days?

On record so far are too few of My Oxide Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.

Server tags

What do the server tags on My Oxide Server mean?

The game's server browser reads the tags My Oxide Server publishes: mp100 (Max players): 100 slots are available; v1806 (Protocol): Game protocol 1806: to join, your game must match this version; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h815a96ff (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Oxide Server appear?

These Rust Server Trends lists include My Oxide Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.

How to join

How do you connect to My Oxide Server?

To join, enter client.connect 76.109.142.101:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as oxide,modded,mp100,v1806,h815a96ff

Game

mp100
Max players 100 slots are available.
v1806
Protocol Game protocol 1806: to join, your game must match this version.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h815a96ff
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.