Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players74,886 Active3,724 Wipes · 3 h106 48 h

Station XX-13038 · no signal

Rube's Refuge

Offline 75.89.209.27:28015 checked 8d ago

moddedoxide
Connect
Players now
1/ 75
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,038
top 59%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13038 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct24 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
133/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
101/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rube's Refuge?

Rube's Refuge uses a procedural map, which the game generates.

Which settings and rules apply on Rube's Refuge?

You will find no gather rate in the name of Rube's Refuge. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Rube's Refuge?

Rube's Refuge is not responding at this moment and is offline, last seen 8 days 20 hours ago.

How does Rube's Refuge rank against other Rust servers?

The last seven days of player hours place Rube's Refuge at #13,038, in the top 59% of all ranked servers.

Operator and location

How reliably does Rube's Refuge stay online?

No contact with Rube's Refuge right now, and the last recorded contact was 8 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 20 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Rube's Refuge hosted?

A region is not published by Rube's Refuge. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 75.89.209.27:28015 is the address it uses.

What build of Rust does Rube's Refuge use?

On Linux, Rube's Refuge runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Rube's Refuge wipe, and on which days?

Too few wipes of Rube's Refuge are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 8 days 21 hours.

Lists and tags

What do the server tags on Rube's Refuge mean?

Tags published by Rube's Refuge and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rube's Refuge appear?

You will find Rube's Refuge on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Rube's Refuge?

Enter client.connect 75.89.209.27:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The server has 75 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.