Station XX-15498 · no signal
20K Plugin Test Server
Offline 75.60.139.177:28015 checked 36d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 68%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 22 Sep, 16:48 UTC37d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 19 Sep, 02:22 UTC40d ago | M0.0▲rising | 2+1 queue | halved by day 2 | 3.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 20K Plugin Test Server?
The procedural map on 20K Plugin Test Server is size 2,500 with seed 3533346, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on 20K Plugin Test Server?
The name of 20K Plugin Test Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on 20K Plugin Test Server right now?
No players are recorded on 20K Plugin Test Server at this moment; it is offline, and the last sighting was 36 days 13 hours ago.
How does 20K Plugin Test Server rank against other Rust servers?
The last seven days of player hours place 20K Plugin Test Server at #15,498, in the top 68% of all ranked servers.
Server facts
How reliably does 20K Plugin Test Server stay online?
As recorded now, 20K Plugin Test Server is not reachable, the last contact having been 36 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 18 September 2026 is when Rust Server Trends first recorded it.
Where in the world is 20K Plugin Test Server hosted?
A region is not published by 20K Plugin Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 75.60.139.177:28015.
What build of Rust does 20K Plugin Test Server use?
On Windows, 20K Plugin Test Server runs Rust network protocol 2633 and build 163207. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on 20K Plugin Test Server?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
On what timetable does 20K Plugin Test Server run its wipes?
Too few wipes of 20K Plugin Test Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 37 days 5 hours.
Tags
What do the server tags on 20K Plugin Test Server mean?
These are the tags 20K Plugin Test Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 20K Plugin Test Server appear?
You will find 20K Plugin Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto 20K Plugin Test Server?
You can connect by pressing F1 in Rust and typing client.connect 75.60.139.177:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.