Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players39,471 Active2,990 Wipes · 3 h89 48 h

Station NA-16817 · no signal

Pristine_test 10

Offline NA 75.152.124.190:28015 checked 28d ago

weekly wipes vanillaoxidepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,817
top 70% · #1681 in NA
Last wipe
31d ago
weekly schedule
Next wipe
3d 1h
Sun 1 Nov, 03:47 UTC
Seismic record · station NA-16817 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:47 UTC, in 3d 1h. Its weekly schedule tag · low confidence

usual gap
2.4 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 3d 1hSun 1 Nov, 03:47 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 10d 1hSun 8 Nov, 03:47 UTC
  4. 17d 1hSun 15 Nov, 03:47 UTC
  5. 24d 1hSun 22 Nov, 03:47 UTC
  6. 31d 1hSun 29 Nov, 03:47 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 38d 1hSun 6 Dec, 03:47 UTC

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 27 Sep, 03:47 UTC31d ago M0.0steady 0 – running 0
Thu 24 Sep, 19:12 UTC34d ago M0.0steady 0 – 2.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
42/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
41/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 201 on average
441/ 475
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
14/ 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 153 on average
338/ 375
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
32/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Pristine_test 10?

Generated by the game, the map on Pristine_test 10 is procedural, size 4,500 with seed 315671013. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Pristine_test 10?

You will find no gather rate in the name of Pristine_test 10. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Pristine_test 10?

No players are recorded on Pristine_test 10 at this moment; it is offline, and the last sighting was 28 days 8 hours ago.

How does Pristine_test 10 rank against other Rust servers?

For player hours across the last seven days, Pristine_test 10 takes #16,817 overall and #1,681 in North America, inside the top 70% of all ranked servers.

Server facts

How reliably does Pristine_test 10 stay online?

As recorded now, Pristine_test 10 is not reachable, the last contact having been 28 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Which region does Pristine_test 10 run from?

In North America Pristine_test 10 lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 75.152.124.190:28015 is the address it uses.

Which Rust version is Pristine_test 10 running?

On Linux, Pristine_test 10 runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Pristine_test 10?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Pristine_test 10 run its wipes?

Its schedule cannot be confirmed, as too few of Pristine_test 10's wipes are on record; the prediction follows its tag instead. Sunday 1 November at 03:47 UTC is when its next wipe is due. 31 days 22 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on Pristine_test 10 mean?

These are the tags Pristine_test 10 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Pristine_test 10 appear?

These Rust Server Trends lists include Pristine_test 10: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

What steps get you onto Pristine_test 10?

You can connect by pressing F1 in Rust and typing client.connect 75.152.124.190:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join. For the website, go to https://discord.com/invite/gHS4jpZEWr.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.