Rust Server TrendsSeismic network · station log
Recording Stations11,603 Players34,648 Active2,845 Wipes · 3 h60 48 h

Station XX-8325 · no signal

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY

Offline 75.109.7.103:28056 checked 2h ago

moddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#8,325
top 37%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8325 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Mon 22:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75114:0015:0016:0022:0000:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608014:0015:0016:0022:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 159 on average
42/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
53/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
23/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

No gather rate appears in the name of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY right now?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is not responding at this moment and is offline, last seen 2 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

How does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY rank against other Rust servers?

Over the last seven days, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY recorded enough player hours to reach #8,325 worldwide, placing it in the top 37% of all ranked servers.

Server facts

How reliably does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY stay online?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is down at the moment; the last recorded contact was 2 hours ago. Going by the uptime figure it reports, it restarted about 26 minutes ago. 15 of 72 hours in the last 3 full days were up time, 21% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY hold a steady tick rate?

Its average server fps over the last 48 hours was 60, and it never dropped below 60. At its highest, it carried 121,733 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,807 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY run from?

No region is published by XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 75.109.7.103:28056 is the address it uses.

What build of Rust does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY use?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY wipe, and on which days?

Too few wipes of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 17 hours is how long the current world has been running.

Server tags

What do the server tags on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY mean?

The game's server browser reads the tags XESSIVEMINDS DEVELOPMENTAL SERVER ONLY publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY appear?

You will find XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Enter client.connect 75.109.7.103:28056 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.