Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players45,884 Active3,156 Wipes · 3 h101 48 h

Station XX-15349 · no signal

[US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE!

Offline 75.109.7.103:28019 checked 5d ago

20x moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 15:18 UTC5d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 45 on average
48/ 100
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 44 on average
58/ 115
[US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TP NA · groups of 16+ · 100x · monthly · 9 on average
14/ 100
HNC Rust 10000x PvE NA · groups of 8+ · 10000x · monthly · 7 on average
10/ 50
GOM 25x PVE Grumpy Old Man Bi-Weekly |Kits|Skins|BackPack|Shop| NA · groups of 15+ · 25x · biweekly · 6 on average
9/ 100
[NA] Nomad PvE 10x - Skill Tree - Raids - Economy NA · groups of 8+ · 10x · biweekly · 4 on average
7/ 40
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE!?

[US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! uses a procedural map, which the game generates.

Which settings and rules apply on [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE!?

Its name points to a gather rate of 20x on [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE!. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE!?

[US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! is not responding at this moment and is offline, last seen 5 days 9 hours ago. The seven-day average for this server is 0 players.

How does [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! rank against other Rust servers?

On player hours for the past week, [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! sits at #15,349, which puts it inside the top 69% of every ranked server.

Server details

How reliably does [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! stay online?

No contact with [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! right now, and the last recorded contact was 5 days 9 hours ago. 0 of 120 hours in the last 5 full days were up time, 0% of the total. 23 October 2026 is when Rust Server Trends first recorded it.

Which region does [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! run from?

Its name points to North America, but [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 75.109.7.103:28019.

What build of Rust does [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! use?

On Windows, [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE!?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! wipe, and on which days?

Too few wipes of [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 5 days 9 hours is how long the current world has been running.

Tags

What do the server tags on [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! mean?

The game's server browser reads the tags [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! appear?

The Rust Server Trends lists that take in [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE! are: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

How to join

What steps get you onto [US]-XESSIVEMINDS-20X-CUSTOM WEAPONS-AND MORE!?

You can connect by pressing F1 in Rust and typing client.connect 75.109.7.103:28019 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.