Station XX-15491 · no signal
XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline 75.109.37.163:28015 checked 37d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,491
- top 69%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.1 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 21 Sep, 15:33 UTC37d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 18 Sep, 13:22 UTC40d ago | M0.0▲rising | 1 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Generated by the game, the map on XESSIVEMINDS DEVELOPMENT SERVER ONLY is procedural, size 4,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
No gather rate appears in the name of XESSIVEMINDS DEVELOPMENT SERVER ONLY. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on XESSIVEMINDS DEVELOPMENT SERVER ONLY right now?
A reading taken now finds XESSIVEMINDS DEVELOPMENT SERVER ONLY offline; the most recent activity was 37 days 17 hours ago.
How does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank against other Rust servers?
Over the last seven days, XESSIVEMINDS DEVELOPMENT SERVER ONLY recorded enough player hours to reach #15,491 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does XESSIVEMINDS DEVELOPMENT SERVER ONLY stay online?
As recorded now, XESSIVEMINDS DEVELOPMENT SERVER ONLY is not reachable, the last contact having been 37 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does XESSIVEMINDS DEVELOPMENT SERVER ONLY run from?
Nothing about a region comes from XESSIVEMINDS DEVELOPMENT SERVER ONLY. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 75.109.37.163:28015.
Which Rust version is XESSIVEMINDS DEVELOPMENT SERVER ONLY running?
Rust network protocol 2633 and build 164530 on Windows is what XESSIVEMINDS DEVELOPMENT SERVER ONLY runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe, and on which days?
Too few wipes of XESSIVEMINDS DEVELOPMENT SERVER ONLY are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 37 days 18 hours is how long the current world has been running.
Tags
What do the server tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY mean?
The game's server browser reads the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does XESSIVEMINDS DEVELOPMENT SERVER ONLY appear?
You will find XESSIVEMINDS DEVELOPMENT SERVER ONLY on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to XESSIVEMINDS DEVELOPMENT SERVER ONLY?
You can connect by pressing F1 in Rust and typing client.connect 75.109.37.163:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.