Rust Server TrendsSeismic network · station log
Recording Stations11,674 Players48,848 Active3,024 Wipes · 3 h101 48 h

Station XX-16556 · no signal

Offline Server

Offline 75.104.93.136:28015 checked 34d ago

moddedoxide
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,556
top 71%
Last wipe
89d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16556 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
13/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
35/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
4/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
21/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
123/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Offline Server?

A procedural map runs on Offline Server, generated by the game.

Which settings and rules apply on Offline Server?

You will find no gather rate in the name of Offline Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Offline Server right now?

No players are recorded on Offline Server at this moment; it is offline, and the last sighting was 34 days ago.

How does Offline Server rank against other Rust servers?

On player hours for the past week, Offline Server sits at #16,556, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Offline Server stay online?

No contact with Offline Server right now, and the last recorded contact was 34 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 26 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Offline Server hosted?

A region is not published by Offline Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 75.104.93.136:28015 is the address it uses.

Which Rust version is Offline Server running?

Rust network protocol 2631 and build 158240 on Windows is what Offline Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Offline Server run its wipes?

Too few wipes of Offline Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 89 days 1 hours.

Lists and tags

What do the server tags on Offline Server mean?

Tags published by Offline Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs158240 (Build): Game build: 158240; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Offline Server appear?

These Rust Server Trends lists include Offline Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Offline Server?

To join, enter client.connect 75.104.93.136:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2631
Protocol Your game needs to be on protocol 2631 to join.
cs158240
Build Game build: 158240.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.