Station NA-15297 · no signal
[US] Skippy's Test Lab | 5x | PVE |
Offline NA 74.79.73.121:28015 checked 10d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,297
- top 69% · #1562 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] Skippy's Test Lab | 5x | PVE |?
[US] Skippy's Test Lab | 5x | PVE | runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on [US] Skippy's Test Lab | 5x | PVE |?
Going by its name, [US] Skippy's Test Lab | 5x | PVE | runs 5x gather. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [US] Skippy's Test Lab | 5x | PVE |?
[US] Skippy's Test Lab | 5x | PVE | is not responding at this moment and is offline, last seen 10 days 1 hours ago.
How does [US] Skippy's Test Lab | 5x | PVE | rank against other Rust servers?
For player hours across the last seven days, [US] Skippy's Test Lab | 5x | PVE | takes #15,297 overall and #1,562 in North America, inside the top 69% of all ranked servers.
Server facts
How reliably does [US] Skippy's Test Lab | 5x | PVE | stay online?
As recorded now, [US] Skippy's Test Lab | 5x | PVE | is not reachable, the last contact having been 10 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does [US] Skippy's Test Lab | 5x | PVE | run from?
In North America [US] Skippy's Test Lab | 5x | PVE | lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 74.79.73.121:28015.
What build of Rust does [US] Skippy's Test Lab | 5x | PVE | use?
[US] Skippy's Test Lab | 5x | PVE | is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does [US] Skippy's Test Lab | 5x | PVE | run its wipes?
An estimate from the force wipe gives [US] Skippy's Test Lab | 5x | PVE |'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 5 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [US] Skippy's Test Lab | 5x | PVE | mean?
These are the tags [US] Skippy's Test Lab | 5x | PVE | publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^c (Creative): Creative sandbox: no gathering, build anything; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Skippy's Test Lab | 5x | PVE | appear?
You will find [US] Skippy's Test Lab | 5x | PVE | on the following Rust Server Trends lists: 5x Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Connecting
How do you connect to [US] Skippy's Test Lab | 5x | PVE |?
Enter client.connect 74.79.73.121:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
