Station XX-15490 · no signal
Skull bashers PvP
Offline 74.50.94.238:5572 checked 39d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Skull bashers PvP?
Skull bashers PvP runs a procedural map of size 5,000 with seed 285385266, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Skull bashers PvP?
You will find no gather rate in the name of Skull bashers PvP. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Skull bashers PvP?
Skull bashers PvP is not responding at this moment and is offline, last seen 39 days 16 hours ago.
How does Skull bashers PvP rank against other Rust servers?
On player hours for the past week, Skull bashers PvP sits at #15,490, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does Skull bashers PvP stay online?
No contact with Skull bashers PvP right now, and the last recorded contact was 39 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does Skull bashers PvP run from?
A region is not published by Skull bashers PvP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 74.50.94.238:5572.
What build of Rust does Skull bashers PvP use?
Rust network protocol 2633 and build 164530 on Linux is what Skull bashers PvP runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Skull bashers PvP wipe, and on which days?
The rhythm of Skull bashers PvP cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 52 days 2 hours.
Lists and tags
What do the server tags on Skull bashers PvP mean?
These are the tags Skull bashers PvP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Skull bashers PvP appear?
These Rust Server Trends lists include Skull bashers PvP: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Skull bashers PvP?
You can connect by pressing F1 in Rust and typing client.connect 74.50.94.238:5572 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://legionhosting.net/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.