Station XX-15993 · no signal
[AcS] Armed Crime Syndicate
Offline 74.50.78.119:26059 checked 25d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,993
- top 71%
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [AcS] Armed Crime Syndicate?
Generated by the game, the map on [AcS] Armed Crime Syndicate is procedural, size 4,000 with seed 16781. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [AcS] Armed Crime Syndicate?
No gather rate appears in the name of [AcS] Armed Crime Syndicate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [AcS] Armed Crime Syndicate?
A reading taken now finds [AcS] Armed Crime Syndicate offline; the most recent activity was 25 days 15 hours ago.
How does [AcS] Armed Crime Syndicate rank against other Rust servers?
The last seven days of player hours place [AcS] Armed Crime Syndicate at #15,993, in the top 71% of all ranked servers.
Server details
How reliably does [AcS] Armed Crime Syndicate stay online?
No contact with [AcS] Armed Crime Syndicate right now, and the last recorded contact was 25 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does [AcS] Armed Crime Syndicate run from?
A region is not published by [AcS] Armed Crime Syndicate. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 74.50.78.119:26059.
What build of Rust does [AcS] Armed Crime Syndicate use?
[AcS] Armed Crime Syndicate is running Rust network protocol 2633 and build 163794 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does [AcS] Armed Crime Syndicate wipe, and on which days?
Too few wipes of [AcS] Armed Crime Syndicate are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 55 days 18 hours.
Lists and tags
What do the server tags on [AcS] Armed Crime Syndicate mean?
These are the tags [AcS] Armed Crime Syndicate publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [AcS] Armed Crime Syndicate appear?
The Rust Server Trends lists that take in [AcS] Armed Crime Syndicate are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to [AcS] Armed Crime Syndicate?
You can connect by pressing F1 in Rust and typing client.connect 74.50.78.119:26059 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.