Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players86,398 Active3,928 Wipes · 3 h155 48 h

Station XX-9542 · no signal

My Private Rust

Offline 74.244.146.49:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#9,542
top 43%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9542 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
201/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
174/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average
117/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
20/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
44/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Private Rust?

The map on My Private Rust is procedural, produced by the game.

Which settings and rules apply on My Private Rust?

No gather rate appears in the name of My Private Rust. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on My Private Rust?

My Private Rust is not responding at this moment and is offline, last seen 45 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.

How does My Private Rust rank against other Rust servers?

Over the last seven days, My Private Rust recorded enough player hours to reach #9,542 worldwide, placing it in the top 43% of all ranked servers.

Server details

How reliably does My Private Rust stay online?

No contact with My Private Rust right now, and the last recorded contact was 45 hours ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. 26 October 2026 is when Rust Server Trends first recorded it.

Where in the world is My Private Rust hosted?

No region is published by My Private Rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 74.244.146.49:28015 is the address it uses.

What build of Rust does My Private Rust use?

On Windows, My Private Rust runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does My Private Rust wipe, and on which days?

On record so far are too few of My Private Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Private Rust mean?

Tags published by My Private Rust and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Private Rust appear?

You will find My Private Rust on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to My Private Rust?

Enter client.connect 74.244.146.49:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.