Station XX-13828 · no signal
KSK-Labs
Offline 74.130.231.139:28015 checked 6d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #13,828
- top 62%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 daysbetween real wipes
- on rhythm
- 38%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 01:50 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 19 Oct, 01:27 UTC10d ago | M0.0▲rising | 1 | halved by day 1 | 4 days | 0 | |
| Sat 17 Oct, 03:46 UTC12d ago | M0.0▲rising | 1 | – | 1.9 days | 0 | |
| Fri 16 Oct, 01:43 UTC13d ago | M0.0▲rising | 1 | – | 1.1 days | 0 | |
| Thu 15 Oct, 04:01 UTC14d ago | M0.0■steady | 1 | – | 0.9 days | 1 | |
| Tue 13 Oct, 08:02 UTC16d ago | M0.0▲rising | 1 | – | 1.8 days | 0 | |
| Sun 11 Oct, 19:53 UTC17d ago | M0.0■steady | 0 | – | 1.5 days | 0 | |
| Thu 8 Oct, 20:25 UTC20d ago | M0.0▲rising | 2 | held half | 3 days | 1 | |
| Thu 8 Oct, 02:01 UTC21d ago | M0.3▲rising | 2 | – | 0.8 days | 0 | |
| Wed 7 Oct, 01:22 UTC22d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Tue 6 Oct, 01:59 UTC23d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Mon 5 Oct, 03:06 UTC24d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Sun 4 Oct, 06:39 UTC25d ago | M0.0■steady | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on KSK-Labs?
KSK-Labs runs a procedural map of size 4,500 with seed 4585, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on KSK-Labs?
You will find no gather rate in the name of KSK-Labs. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on KSK-Labs right now?
No players are recorded on KSK-Labs at this moment; it is offline, and the last sighting was 6 days 5 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does KSK-Labs rank against other Rust servers?
The last seven days of player hours place KSK-Labs at #13,828, in the top 62% of all ranked servers.
Server facts
How reliably does KSK-Labs stay online?
No contact with KSK-Labs right now, and the last recorded contact was 6 days 5 hours ago. It was up 5% of the time across the last 7 full days: 8 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.
Where in the world is KSK-Labs hosted?
Nothing about a region comes from KSK-Labs. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 74.130.231.139:28015 is the address it uses.
Which Rust version is KSK-Labs running?
Rust network protocol 2635 and build 168909 on Windows is what KSK-Labs runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on KSK-Labs?
On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does KSK-Labs wipe, and on which days?
No next wipe can be predicted for KSK-Labs, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 11 hours.
Lists and tags
What do the server tags on KSK-Labs mean?
These are the tags KSK-Labs publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does KSK-Labs appear?
You will find KSK-Labs on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto KSK-Labs?
You can connect by pressing F1 in Rust and typing client.connect 74.130.231.139:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.