Station XX-15471 · no signal
RustedRootUSA-C1
Offline 73.38.175.212:28031 checked 36d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,471
- top 71%
- Last wipe
- 56d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustedRootUSA-C1?
A procedural map runs on RustedRootUSA-C1, generated by the game.
Which settings and rules apply on RustedRootUSA-C1?
The name of RustedRootUSA-C1 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on RustedRootUSA-C1?
No players are recorded on RustedRootUSA-C1 at this moment; it is offline, and the last sighting was 36 days 8 hours ago.
How does RustedRootUSA-C1 rank against other Rust servers?
The last seven days of player hours place RustedRootUSA-C1 at #15,471, in the top 71% of all ranked servers.
Operator and location
How reliably does RustedRootUSA-C1 stay online?
RustedRootUSA-C1 is down at the moment; the last recorded contact was 36 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is RustedRootUSA-C1 hosted?
A region is not published by RustedRootUSA-C1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 73.38.175.212:28031 is the address it uses.
Which Rust version is RustedRootUSA-C1 running?
Rust network protocol 2633 and build 163794 on Linux is what RustedRootUSA-C1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does RustedRootUSA-C1 wipe, and on which days?
On record so far are too few of RustedRootUSA-C1's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 56 days 4 hours.
Server tags
What do the server tags on RustedRootUSA-C1 mean?
The game's server browser reads the tags RustedRootUSA-C1 publishes: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustedRootUSA-C1 appear?
You will find RustedRootUSA-C1 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to RustedRootUSA-C1?
Enter client.connect 73.38.175.212:28031 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.