Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players52,148 Active3,104 Wipes · 3 h109 48 h

Station XX-15508 · no signal

Rust And Junk

Offline 73.21.74.216:28015 checked 36d ago

moddedoxide
Connect
Players now
0/ 300
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,508
top 71%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15508 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 300 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
16/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
34/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
8/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
139/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust And Junk?

Generated by the game, the map on Rust And Junk is procedural, size 6,000 with seed 86183952. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust And Junk?

No gather rate appears in the name of Rust And Junk. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rust And Junk?

A reading taken now finds Rust And Junk offline; the most recent activity was 36 days 3 hours ago.

How does Rust And Junk rank against other Rust servers?

The last seven days of player hours place Rust And Junk at #15,508, in the top 71% of all ranked servers.

Operator and location

How reliably does Rust And Junk stay online?

As recorded now, Rust And Junk is not reachable, the last contact having been 36 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust And Junk hosted?

No region is published by Rust And Junk. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 73.21.74.216:28015.

What build of Rust does Rust And Junk use?

Rust network protocol 2633 and build 165217 on Windows is what Rust And Junk runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Rust And Junk run its wipes?

The rhythm of Rust And Junk cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 41 days 7 hours.

Tags

What do the server tags on Rust And Junk mean?

These are the tags Rust And Junk publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp300 (Max players): Slots: 300; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust And Junk appear?

The Rust Server Trends lists that take in Rust And Junk are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Rust And Junk?

Enter client.connect 73.21.74.216:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp300
Max players Slots: 300.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.