Station XX-12815 · no signal
MD's Testing Grounds
Offline 73.191.106.243:28015 checked 2d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,815
- top 57%
- No wipes
- resets
- 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 00:56 UTC2d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 00:42 UTC2d ago | – | – | – | – | – | 1 |
| Mon 26 Oct, 23:32 UTC2d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 23:10 UTC2d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 22:47 UTC2d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 22:43 UTC2d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 22:34 UTC2d ago | – | – | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on MD's Testing Grounds?
You will find no gather rate in the name of MD's Testing Grounds. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on MD's Testing Grounds right now?
No players are recorded on MD's Testing Grounds at this moment; it is offline, and the last sighting was 2 days 19 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does MD's Testing Grounds rank against other Rust servers?
The last seven days of player hours place MD's Testing Grounds at #12,815, in the top 57% of all ranked servers.
Operator and location
How reliably does MD's Testing Grounds stay online?
MD's Testing Grounds is down at the moment; the last recorded contact was 2 days 19 hours ago. 3 of 48 hours in the last 2 full days were up time, 6% of the total. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is MD's Testing Grounds hosted?
No region is published by MD's Testing Grounds. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 73.191.106.243:28015 is the address it uses.
What build of Rust does MD's Testing Grounds use?
Rust network protocol 2635 and build 168909 on Windows is what MD's Testing Grounds runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does MD's Testing Grounds run its wipes?
No wipe schedule is kept by MD's Testing Grounds, which makes a new world every few hours. None of those resets counts as a wipe.
Lists and tags
What do the server tags on MD's Testing Grounds mean?
These are the tags MD's Testing Grounds publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MD's Testing Grounds appear?
The Rust Server Trends lists that take in MD's Testing Grounds are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto MD's Testing Grounds?
Enter client.connect 73.191.106.243:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.