Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players32,078 Active2,758 Wipes · 3 h69 48 h

Station NA-16032 · no signal

US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast

Offline NA 72.60.227.12:28035 checked 27d ago

biweekly wipes moddedcarbonpve
Connect
Players now
0/ 80
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,032
top 69% · #1595 in NA
Last wipe
41d ago
biweekly schedule
Next wipe
13h
Thu 29 Oct, 19:21 UTC
Seismic record · station NA-16032 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 80 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:21 UTC, in 13h. Its biweekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 13hThu 29 Oct, 19:21 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hThu 12 Nov, 19:21 UTC
  4. 28d 13hThu 26 Nov, 19:21 UTC
  5. 35d 13hThu 3 Dec, 19:00 UTCFW
  6. 42d 13hThu 10 Dec, 19:21 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 17 Sep, 19:21 UTC41d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
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Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average
19/ 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No NA · groups of 12+ · biweekly · 14 on average
10/ 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 12 on average
10/ 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro NA · groups of 8+ · biweekly · 6 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast?

US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast runs a procedural map of size 4,650 with seed 1458310996, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast?

The name of US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast gives no gather rate. At the game's default, groups can have up to 8 players. It plays in roleplay mode, jobs and towns under roleplay rules. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast right now?

A reading taken now finds US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast offline; the most recent activity was 27 days 10 hours ago.

How does US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast rank against other Rust servers?

US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast is #1,595 in North America and #16,032 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast stay online?

No contact with US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast right now, and the last recorded contact was 27 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast run from?

With its NA tag, US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 72.60.227.12:28035.

Which Rust version is US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast running?

On Linux, US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast run its wipes?

The prediction follows its tag, because too few of US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast's wipes are on record to confirm its schedule. Thursday 29 October at 19:21 UTC is when its next wipe is due. The present world dates from 41 days 10 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast mean?

These are the tags US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp80 (Max players): The server has 80 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^r (Roleplay): This is a roleplay server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast appear?

The Rust Server Trends lists that take in US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast are: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

What steps get you onto US | DukPond | Friendly PVE + PVP Zombies Events SkillTree Fast?

You can connect by pressing F1 in Rust and typing client.connect 72.60.227.12:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/5SarBwhYVJ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2633,^z,^y,^b,^r,NA,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp80
Max players The server has 80 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.