Station XX-15276 · no signal
CompanionNPC LAN test
Offline 72.57.78.230:29115 checked 4d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,276
- top 69%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on CompanionNPC LAN test?
The map on CompanionNPC LAN test is procedural, produced by the game.
Which settings and rules apply on CompanionNPC LAN test?
You will find no gather rate in the name of CompanionNPC LAN test. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on CompanionNPC LAN test right now?
A reading taken now finds CompanionNPC LAN test offline; the most recent activity was 4 days 7 hours ago. The seven-day average for this server is 0 players.
How does CompanionNPC LAN test rank against other Rust servers?
On player hours for the past week, CompanionNPC LAN test sits at #15,276, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does CompanionNPC LAN test stay online?
No contact with CompanionNPC LAN test right now, and the last recorded contact was 4 days 7 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. 25 October 2026 is when Rust Server Trends first recorded it.
Where in the world is CompanionNPC LAN test hosted?
No region is published by CompanionNPC LAN test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 72.57.78.230:29115.
What build of Rust does CompanionNPC LAN test use?
CompanionNPC LAN test is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does CompanionNPC LAN test wipe, and on which days?
On record so far are too few of CompanionNPC LAN test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 4 days 9 hours.
Lists and tags
What do the server tags on CompanionNPC LAN test mean?
Tags published by CompanionNPC LAN test and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does CompanionNPC LAN test appear?
The Rust Server Trends lists that take in CompanionNPC LAN test are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to CompanionNPC LAN test?
To join, enter client.connect 72.57.78.230:29115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.