Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players48,164 Active3,140 Wipes · 3 h112 48 h

Station NA-15335 · recording

PRIVATE

Online NA 72.34.60.40:29015 checked 10m ago

weekly wipes moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,335
top 69% · #1509 in NA
Last wipe
22d ago
weekly schedule
Next wipe
5d 14h
Tue 3 Nov, 23:17 UTC
Seismic record · station NA-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 23:17 UTC, in 5d 14h. Its weekly schedule tag · low confidence

usual gap
2.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. 5d 14hTue 3 Nov, 23:17 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 12d 14hTue 10 Nov, 23:17 UTC
  4. 19d 14hTue 17 Nov, 23:17 UTC
  5. 26d 14hTue 24 Nov, 23:17 UTC
  6. 33d 14hTue 1 Dec, 23:17 UTC
  7. 35d 9hThu 3 Dec, 19:00 UTCFW
  8. 40d 14hTue 8 Dec, 23:17 UTC

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 23:17 UTC22d ago M0.0rising 1 – running 0
Fri 2 Oct, 08:52 UTC27d ago M0.0steady 0 – 4.6 days 0
Thu 24 Sep, 05:25 UTC35d ago M0.0rising 1 halved by day 4 8.1 days 0
Wed 23 Sep, 03:09 UTC36d ago M0.0rising 1 – 1.1 days 0
Tue 22 Sep, 09:14 UTC36d ago M0.0rising 1 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
7/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
3/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
16/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
22/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 205 on average
213/ 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 157 on average
140/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on PRIVATE?

The procedural map on PRIVATE is size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on PRIVATE?

No gather rate appears in the name of PRIVATE. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on PRIVATE?

0 of the 10 slots on PRIVATE are filled right now. The seven-day average for this server is 0 players.

How does PRIVATE rank against other Rust servers?

PRIVATE is #1,509 in North America and #15,335 worldwide on the past week's player hours, within the top 69% of ranked servers.

Operator and location

How reliably does PRIVATE stay online?

PRIVATE is up at the moment. The uptime it reports puts its last restart about 5 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 22 September 2026 is when Rust Server Trends first recorded it.

How well does PRIVATE perform under load?

The 48-hour average is 76 server fps; 27 is the lowest observed. The world held up to 38,735 entities at its peak, buildings and deployables included. Its highest memory use was 4,923 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is PRIVATE hosted?

In North America PRIVATE lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 72.34.60.40:29015 is the address it uses.

Which Rust version is PRIVATE running?

PRIVATE is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on PRIVATE?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.

How often does PRIVATE wipe, and on which days?

Its schedule cannot be confirmed, as too few of PRIVATE's wipes are on record; the prediction follows its tag instead. Tuesday 3 November at 23:17 UTC is when its next wipe is due. 22 days 9 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on PRIVATE mean?

The game's server browser reads the tags PRIVATE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does PRIVATE appear?

You will find PRIVATE on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

What steps get you onto PRIVATE?

Enter client.connect 72.34.60.40:29015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.