Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players37,024 Active2,928 Wipes · 3 h87 48 h

Station XX-15842 · no signal

Vanilla Server

Offline 72.251.219.32:28025 checked 20d ago

quad softcore
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15842 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, and #636 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 67 on average
21/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
56/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
28/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
4/ 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
10/ 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
10/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Vanilla Server?

A procedural map runs on Vanilla Server, generated by the game.

Which settings and rules apply on Vanilla Server?

No gather rate appears in the name of Vanilla Server. The limit for a group is 4 players (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Vanilla Server right now?

A reading taken now finds Vanilla Server offline; the most recent activity was 20 days ago.

How does Vanilla Server rank against other Rust servers?

On player hours for the past week, Vanilla Server sits at #15,842, which puts it inside the top 72% of every ranked server. It sits at #636 among quad servers.

Server facts

How reliably does Vanilla Server stay online?

Vanilla Server is down at the moment; the last recorded contact was 20 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

Which region does Vanilla Server run from?

A region is not published by Vanilla Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 72.251.219.32:28025.

Which Rust version is Vanilla Server running?

On Windows, Vanilla Server runs Rust network protocol 2633 and build 163207. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Vanilla Server run its wipes?

The rhythm of Vanilla Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 3 hours.

Tags

What do the server tags on Vanilla Server mean?

Tags published by Vanilla Server and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp1 (Max players): The server has 1 slots; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Vanilla Server appear?

The Rust Server Trends lists that take in Vanilla Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How to join

How do you connect to Vanilla Server?

Enter client.connect 72.251.219.32:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp1
Max players The server has 1 slots.
ts4
Group limit Each team can hold up to 4.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.