Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players37,934 Active2,921 Wipes · 3 h81 48 h

Station XX-4789 · recording

Lokes Folks

Online 72.241.39.13:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 8
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#4,789
top 22%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-4789 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 8 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 05:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123423:0005:0011:0017:0000:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0005:0011:0017:0000:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
71/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
109/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
37/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
10/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Lokes Folks?

Generated by the game, the map on Lokes Folks is procedural, size 3,750 with seed 1366553458. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Lokes Folks?

You will find no gather rate in the name of Lokes Folks. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Lokes Folks?

A reading taken now shows 0 players on Lokes Folks, which has 8 slots. The seven-day average is 1 players, with a peak of 3. The busiest point in the last 48 hours came at 02:00 UTC, averaging 3 players.

How does Lokes Folks rank against other Rust servers?

Over the last seven days, Lokes Folks recorded enough player hours to reach #4,789 worldwide, placing it in the top 22% of all ranked servers.

Server facts

How reliably does Lokes Folks stay online?

As recorded now, Lokes Folks is running. The uptime it reports puts its last restart about 30 hours ago. 91 of 168 hours in the last 7 full days were up time, 54% of the total. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Does Lokes Folks hold a steady tick rate?

Across the last 48 hours it averaged 141 server fps, with a floor of 110. Buildings, deployables and all the rest of the world's entities brought it to a high of 80,681. It reached a ceiling of 2,746 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Lokes Folks run from?

Nothing about a region comes from Lokes Folks. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 72.241.39.13:28015 is the address it uses.

Which Rust version is Lokes Folks running?

Rust network protocol 2635 and build 168909 on Windows is what Lokes Folks runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Lokes Folks run its wipes?

On record so far are too few of Lokes Folks's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 13 hours.

Server tags

What do the server tags on Lokes Folks mean?

The game's server browser reads the tags Lokes Folks publishes: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Lokes Folks appear?

You will find Lokes Folks on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Lokes Folks?

Enter client.connect 72.241.39.13:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.