Station XX-4789 · recording
Lokes Folks
Online 72.241.39.13:28015 checked 11m ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #4,789
- top 22%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 05:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Lokes Folks?
Generated by the game, the map on Lokes Folks is procedural, size 3,750 with seed 1366553458. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Lokes Folks?
You will find no gather rate in the name of Lokes Folks. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Lokes Folks?
A reading taken now shows 0 players on Lokes Folks, which has 8 slots. The seven-day average is 1 players, with a peak of 3. The busiest point in the last 48 hours came at 02:00 UTC, averaging 3 players.
How does Lokes Folks rank against other Rust servers?
Over the last seven days, Lokes Folks recorded enough player hours to reach #4,789 worldwide, placing it in the top 22% of all ranked servers.
Server facts
How reliably does Lokes Folks stay online?
As recorded now, Lokes Folks is running. The uptime it reports puts its last restart about 30 hours ago. 91 of 168 hours in the last 7 full days were up time, 54% of the total. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Does Lokes Folks hold a steady tick rate?
Across the last 48 hours it averaged 141 server fps, with a floor of 110. Buildings, deployables and all the rest of the world's entities brought it to a high of 80,681. It reached a ceiling of 2,746 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Lokes Folks run from?
Nothing about a region comes from Lokes Folks. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 72.241.39.13:28015 is the address it uses.
Which Rust version is Lokes Folks running?
Rust network protocol 2635 and build 168909 on Windows is what Lokes Folks runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Lokes Folks run its wipes?
On record so far are too few of Lokes Folks's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 13 hours.
Server tags
What do the server tags on Lokes Folks mean?
The game's server browser reads the tags Lokes Folks publishes: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Lokes Folks appear?
You will find Lokes Folks on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Lokes Folks?
Enter client.connect 72.241.39.13:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.