Station XX-15373 · no signal
Lynk.Net Rustified
Offline 72.241.232.48:28015 checked 5d ago
- Players now
- 0/ 112
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 112 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 08:25 UTC25d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Lynk.Net Rustified?
A procedural map runs on Lynk.Net Rustified, generated by the game.
Which settings and rules apply on Lynk.Net Rustified?
You will find no gather rate in the name of Lynk.Net Rustified. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Lynk.Net Rustified right now?
No players are recorded on Lynk.Net Rustified at this moment; it is offline, and the last sighting was 5 days 14 hours ago. The seven-day average for this server is 0 players.
How does Lynk.Net Rustified rank against other Rust servers?
Over the last seven days, Lynk.Net Rustified recorded enough player hours to reach #15,373 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Lynk.Net Rustified stay online?
As recorded now, Lynk.Net Rustified is not reachable, the last contact having been 5 days 14 hours ago. It was up 27% of the time across the last 7 full days: 46 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Lynk.Net Rustified hosted?
No region is published by Lynk.Net Rustified. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 72.241.232.48:28015 is the address it uses.
Which Rust version is Lynk.Net Rustified running?
Rust network protocol 2634 and build 167781 on Linux is what Lynk.Net Rustified runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Lynk.Net Rustified?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Lynk.Net Rustified run its wipes?
On record so far are too few of Lynk.Net Rustified's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 25 days 10 hours.
Server tags
What do the server tags on Lynk.Net Rustified mean?
The game's server browser reads the tags Lynk.Net Rustified publishes: gmrust (Game mode): You'll find standard Rust survival here; mp112 (Max players): Slots: 112; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Lynk.Net Rustified appear?
The Rust Server Trends lists that take in Lynk.Net Rustified are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Lynk.Net Rustified?
Enter client.connect 72.241.232.48:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.