Rust Server TrendsSeismic network · station log
Recording Stations11,634 Players56,511 Active3,185 Wipes · 3 h139 48 h

Station XX-16841 · no signal

Private Friends Server

Offline 72.191.230.128:28015 checked 33d ago

moddedcarbon
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,841
top 72%
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16841 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
68/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
134/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
38/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 95 on average
107/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
109/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Private Friends Server?

A procedural map runs on Private Friends Server, generated by the game.

Which settings and rules apply on Private Friends Server?

No gather rate appears in the name of Private Friends Server. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Private Friends Server right now?

Private Friends Server is not responding at this moment and is offline, last seen 33 days 13 hours ago.

How does Private Friends Server rank against other Rust servers?

Over the last seven days, Private Friends Server recorded enough player hours to reach #16,841 worldwide, placing it in the top 72% of all ranked servers.

Server facts

How reliably does Private Friends Server stay online?

Private Friends Server is down at the moment; the last recorded contact was 33 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 26 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Private Friends Server hosted?

A region is not published by Private Friends Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 72.191.230.128:28015.

Which Rust version is Private Friends Server running?

On Windows, Private Friends Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Private Friends Server wipe, and on which days?

On record so far are too few of Private Friends Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 45 days 16 hours.

Lists and tags

What do the server tags on Private Friends Server mean?

These are the tags Private Friends Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Private Friends Server appear?

These Rust Server Trends lists include Private Friends Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to Private Friends Server?

To join, enter client.connect 72.191.230.128:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.